First Aid
First Aid leveling route 1–300
A route computed from Forever’s own recipe ranges — not a Classic guide. Change the options and the route updates; share it with the link.

Computed from beta data (1.60.1.69913). Recipe color ranges and reagents may change before launch.
Default route: trainer recipes preferred, no camp stations, no specialization, both factions.
Route
Steps that need a recipe item: 4. There, no trainer recipe gives skill or it would cost at least 3× more.
- 11 – 50orange → yellow → green
Linen Bandage~61 crafts from 1 to 5030 / 45 / 60Craft ~61Linen Bandage
61Linen Cloth61 (1 × 61)33
54
materials - 250 – 55yellow
Heavy Linen Bandage~6 crafts from 50 to 5550 / 75 / 100Craft ~6Heavy Linen Bandage
12Linen Cloth12 (2 × 6)5
73
materials - 355 – 75yellow
Minor Healing Potion~28 crafts from 55 to 7555 / 75 / 95Craft ~28Minor Healing Potion
28Empty Vial28 (1 × 28)
28Mild Spices28 (1 × 28)
28Peacebloom28 (1 × 28)12
53
materials
Train Journeyman (skill cap 150)at skill 75- 475 – 84green
Minor Healing Potion~24 crafts from 75 to 8455 / 75 / 95Craft ~24Minor Healing Potion
24Empty Vial24 (1 × 24)
24Mild Spices24 (1 × 24)
24Peacebloom24 (1 × 24)10
63
materials - 584 – 85yellow
Wool Bandage~2 crafts from 84 to 8580 / 115 / 150Craft ~2Wool Bandage
2Wool Cloth2 (1 × 2)1
43
materials - 685 – 93yellow
Lesser Healing Potion~9 crafts from 85 to 9385 / 105 / 125Craft ~9Lesser Healing Potion
9Empty Vial9 (1 × 9)
18Mild Spices18 (2 × 9)
9Briarthorn9 (1 × 9)9
51
materials - 793 – 135yellow → green
Simple Poultice~69 crafts from 93 to 13590 / 125 / 160Craft ~69Simple Poultice
69Spider Ichor69 (1 × 69)
69Mild Spices69 (1 × 69)
69Bottle of Dalaran Noir69 (1 × 69)79
72
materials - 8135 – 150yellow
Healing Potion~19 crafts from 135 to 150135 / 155 / 175Craft ~19Healing Potion
19Leaded Vial19 (1 × 19)
19Hot Spices19 (1 × 19)
19Bruiseweed19 (1 × 19)33
31
materials
Train Expert (skill cap 225)at skill 150- 9150 – 168yellow → green
Healing Potion~49 crafts from 150 to 168135 / 155 / 175Craft ~49Healing Potion
49Leaded Vial49 (1 × 49)
49Hot Spices49 (1 × 49)
49Bruiseweed49 (1 × 49)88
6
materials - 10168 – 198yellow → green
Silk Bandage~74 crafts from 168 to 198150 / 180 / 210Craft ~74Silk Bandage
74Silk Cloth74 (1 × 74)4
40
47
materials - 11198 – 210green
Clever Poultice~46 crafts from 198 to 210160 / 190 / 220Craft ~46Clever Poultice
46Murloc Fin46 (1 × 46)
46Soothing Spices46 (1 × 46)
46Thunder Ale46 (1 × 46)1
48
56
materials - 12210 – 215yellow
Mageweave Bandage~6 crafts from 210 to 215210 / 240 / 270Craft ~6Mageweave Bandage
6Mageweave Cloth6 (1 × 6)51
75
materials - 13215 – 225orange
Superior Healing Potion~10 crafts from 215 to 225230 / 250 / 270Craft ~10Superior Healing Potion
10Crystal Vial10 (1 × 10)
10Soothing Spices10 (1 × 10)
10Sungrass10 (1 × 10)90
materials
Train Artisan (skill cap 300)at skill 225- 14225 – 240orange → yellow
Superior Healing Potion~17 crafts from 225 to 240230 / 250 / 270Craft ~17Superior Healing Potion
17Crystal Vial17 (1 × 17)
17Soothing Spices17 (1 × 17)
17Sungrass17 (1 × 17)1
47
8
materials - 15240 – 260yellow
Heavy Mageweave Bandage~25 crafts from 240 to 260240 / 270 / 300Craft ~25Heavy Mageweave Bandage
50Mageweave Cloth50 (2 × 25)4
81
59
materials - 16260 – 296yellow → green
Runecloth Bandage~55 crafts from 260 to 296260 / 290 / 320Craft ~55Runecloth Bandage
55Runecloth55 (1 × 55)8
67
76
materials - 17296 – 300yellow
Heavy Runecloth Bandage~5 crafts from 296 to 300290 / 320 / 350Craft ~5Heavy Runecloth Bandage
10Runecloth10 (2 × 5)1
46
35
materials
Shopping list
Everything you need to buy or gather, with your own intermediate crafts expanded.
65Runecloth× 65
56Mageweave Cloth× 56
74Silk Cloth× 74
27Crystal Vial× 27
73Soothing Spices× 73
68Bruiseweed× 68
27Sungrass× 27
46Murloc Fin× 46
69Spider Ichor× 69
73Linen Cloth× 73
69Bottle of Dalaran Noir× 69
68Leaded Vial× 68
68Hot Spices× 68
46Thunder Ale× 46
52Peacebloom× 52
9Briarthorn× 9
139Mild Spices× 139
2Wool Cloth× 2
61Empty Vial× 61
Type your server’s price (e.g. 1g 20s, or 12000 in copper) to re-plan with it.
Recipe items to get (not counted in the cost)
How this route is computed
- Skill-up chance: orange = 100%; yellow and green = (gray − skill) ÷ (gray − yellow); gray = 0. Expected crafts per point = 1 ÷ chance.
- At every skill point we pick, among the recipes you can already learn that still give skill, the one with the lowest material cost per expected point (keeping the current recipe unless another is at least 10% cheaper).
- Material cost uses the client’s vendor prices: exact for trade-supply items (thread, vials, dyes, flux…) and a proxy for gathered materials; items with no vendor price (dusts, essences…) take the median price of trade goods of the same item level. Enter your server prices to replace the proxy.
- Materials your profession can make (bolts, cured hides, bars…) are crafted when that is cheaper than buying them, and anything made earlier in the route is reused.
- Recipes with a cooldown (transmutes, Mooncloth) are never used; specialization recipes only when you pick that specialization; with “Prefer trainer recipes”, recipes learned from a recipe item count at triple cost.
- Trainers are server data: for trainer recipes we estimate the required skill as yellow − 0 (the usual gap for this profession’s recipe items) and mark those steps.
- Not counted: trainer fees, the cost of recipe items and auction-house fluctuations.
Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).