Default route: trainer recipes preferred, no camp stations, no specialization, both factions.

Route

Steps that need a recipe item: 4. There, no trainer recipe gives skill or it would cost at least 3× more.

  1. 1150orange → yellow → green
    Linen Bandage~61 crafts from 1 to 5030 / 45 / 60
    Craft ~61Linen Bandage
    61 × Linen Cloth61Linen Cloth61 (1 × 61)
    33s54cmaterials
  2. 25055yellow
    Heavy Linen Bandage~6 crafts from 50 to 5550 / 75 / 100
    12 × Linen Cloth12Linen Cloth12 (2 × 6)
    Trainer skill estimated (≈50)
    5s73cmaterials
  3. 35575yellow
    Minor Healing Potion~28 crafts from 55 to 7555 / 75 / 95
    28 × Empty Vial28Empty Vial28 (1 × 28)28 × Mild Spices28Mild Spices28 (1 × 28)28 × Peacebloom28Peacebloom28 (1 × 28)
    Trainer skill estimated (≈55)
    12s53cmaterials
  4. Train Journeyman (skill cap 150)at skill 75
  5. 47584green
    Minor Healing Potion~24 crafts from 75 to 8455 / 75 / 95
    24 × Empty Vial24Empty Vial24 (1 × 24)24 × Mild Spices24Mild Spices24 (1 × 24)24 × Peacebloom24Peacebloom24 (1 × 24)
    Trainer skill estimated (≈55)
    10s63cmaterials
  6. 58485yellow
    Wool Bandage~2 crafts from 84 to 8580 / 115 / 150
    Craft ~2Wool Bandage
    2 × Wool Cloth2Wool Cloth2 (1 × 2)
    Trainer skill estimated (≈80)
    1s43cmaterials
  7. 68593yellow
    Lesser Healing Potion~9 crafts from 85 to 9385 / 105 / 125
    9 × Empty Vial9Empty Vial9 (1 × 9)18 × Mild Spices18Mild Spices18 (2 × 9)9 × Briarthorn9Briarthorn9 (1 × 9)
    Trainer skill estimated (≈85)
    9s51cmaterials
  8. 793135yellow → green
    Simple Poultice~69 crafts from 93 to 13590 / 125 / 160
    69 × Spider Ichor69Spider Ichor69 (1 × 69)69 × Mild Spices69Mild Spices69 (1 × 69)69 × Bottle of Dalaran Noir69Bottle of Dalaran Noir69 (1 × 69)
    Trainer skill estimated (≈90)
    79s72cmaterials
  9. 8135150yellow
    Healing Potion~19 crafts from 135 to 150135 / 155 / 175
    19 × Leaded Vial19Leaded Vial19 (1 × 19)19 × Hot Spices19Hot Spices19 (1 × 19)19 × Bruiseweed19Bruiseweed19 (1 × 19)
    Trainer skill estimated (≈135)
    33s31cmaterials
  10. Train Expert (skill cap 225)at skill 150
  11. 9150168yellow → green
    Healing Potion~49 crafts from 150 to 168135 / 155 / 175
    49 × Leaded Vial49Leaded Vial49 (1 × 49)49 × Hot Spices49Hot Spices49 (1 × 49)49 × Bruiseweed49Bruiseweed49 (1 × 49)
    Trainer skill estimated (≈135)
    88s6cmaterials
  12. 10168198yellow → green
    Silk Bandage~74 crafts from 168 to 198150 / 180 / 210
    Craft ~74Silk Bandage
    74 × Silk Cloth74Silk Cloth74 (1 × 74)
    Trainer skill estimated (≈150)
    4g40s47cmaterials
  13. 11198210green
    Clever Poultice~46 crafts from 198 to 210160 / 190 / 220
    46 × Murloc Fin46Murloc Fin46 (1 × 46)46 × Soothing Spices46Soothing Spices46 (1 × 46)46 × Thunder Ale46Thunder Ale46 (1 × 46)
    Needs a recipe item: Manual: Clever Poultice
    1g48s56cmaterials
  14. 12210215yellow
    Mageweave Bandage~6 crafts from 210 to 215210 / 240 / 270
    6 × Mageweave Cloth6Mageweave Cloth6 (1 × 6)
    Needs a recipe item: Manual: Mageweave Bandage
    51s75cmaterials
  15. 13215225orange
    Superior Healing Potion~10 crafts from 215 to 225230 / 250 / 270
    10 × Crystal Vial10Crystal Vial10 (1 × 10)10 × Soothing Spices10Soothing Spices10 (1 × 10)10 × Sungrass10Sungrass10 (1 × 10)
    Needs a recipe item: Manual: Superior Healing Potion
    90smaterials
  16. Train Artisan (skill cap 300)at skill 225
  17. 14225240orange → yellow
    Superior Healing Potion~17 crafts from 225 to 240230 / 250 / 270
    17 × Crystal Vial17Crystal Vial17 (1 × 17)17 × Soothing Spices17Soothing Spices17 (1 × 17)17 × Sungrass17Sungrass17 (1 × 17)
    Needs a recipe item: Manual: Superior Healing Potion
    1g47s8cmaterials
  18. 15240260yellow
    Heavy Mageweave Bandage~25 crafts from 240 to 260240 / 270 / 300
    50 × Mageweave Cloth50Mageweave Cloth50 (2 × 25)
    Trainer skill estimated (≈240)
    4g81s59cmaterials
  19. 16260296yellow → green
    Runecloth Bandage~55 crafts from 260 to 296260 / 290 / 320
    55 × Runecloth55Runecloth55 (1 × 55)
    Trainer skill estimated (≈260)
    8g67s76cmaterials
  20. 17296300yellow
    Heavy Runecloth Bandage~5 crafts from 296 to 300290 / 320 / 350
    10 × Runecloth10Runecloth10 (2 × 5)
    Trainer skill estimated (≈290)
    1g46s35cmaterials

Shopping list

Everything you need to buy or gather, with your own intermediate crafts expanded.

  • 65 × Runecloth65Runecloth× 65
  • 56 × Mageweave Cloth56Mageweave Cloth× 56
  • 74 × Silk Cloth74Silk Cloth× 74
  • 27 × Crystal Vial27Crystal Vial× 27
  • 73 × Soothing Spices73Soothing Spices× 73
  • 68 × Bruiseweed68Bruiseweed× 68
  • 27 × Sungrass27Sungrass× 27
  • 46 × Murloc Fin46Murloc Fin× 46
  • 69 × Spider Ichor69Spider Ichor× 69
  • 73 × Linen Cloth73Linen Cloth× 73
  • 69 × Bottle of Dalaran Noir69Bottle of Dalaran Noir× 69
  • 68 × Leaded Vial68Leaded Vial× 68
  • 68 × Hot Spices68Hot Spices× 68
  • 46 × Thunder Ale46Thunder Ale× 46
  • 52 × Peacebloom52Peacebloom× 52
  • 9 × Briarthorn9Briarthorn× 9
  • 139 × Mild Spices139Mild Spices× 139
  • 2 × Wool Cloth2Wool Cloth× 2
  • 61 × Empty Vial61Empty Vial× 61
6510g40s
565g60s
744g44s
271g35s
731g16s80c
6868s
2764s80c
4652s90c
6944s85c
7340s15c
6934s50c
6827s20c
6827s20c
4623s
5220s80c
99s
1392s78c
22s70c
612s44c

Type your server’s price (e.g. 1g 20s, or 12000 in copper) to re-plan with it.

Recipe items to get (not counted in the cost)

How this route is computed

  1. Skill-up chance: orange = 100%; yellow and green = (gray − skill) ÷ (gray − yellow); gray = 0. Expected crafts per point = 1 ÷ chance.
  2. At every skill point we pick, among the recipes you can already learn that still give skill, the one with the lowest material cost per expected point (keeping the current recipe unless another is at least 10% cheaper).
  3. Material cost uses the client’s vendor prices: exact for trade-supply items (thread, vials, dyes, flux…) and a proxy for gathered materials; items with no vendor price (dusts, essences…) take the median price of trade goods of the same item level. Enter your server prices to replace the proxy.
  4. Materials your profession can make (bolts, cured hides, bars…) are crafted when that is cheaper than buying them, and anything made earlier in the route is reused.
  5. Recipes with a cooldown (transmutes, Mooncloth) are never used; specialization recipes only when you pick that specialization; with “Prefer trainer recipes”, recipes learned from a recipe item count at triple cost.
  6. Trainers are server data: for trainer recipes we estimate the required skill as yellow − 0 (the usual gap for this profession’s recipe items) and mark those steps.
  7. Not counted: trainer fees, the cost of recipe items and auction-house fluctuations.

Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).