Legacy Trees
3 trees, 21 perks and 69 ranks. Try a build within the seasonal cap of 16 points and see what every rank gives.

Build simulator
Professions
0 spent in this treeAdventure
0 spent in this treeResourcefulness
0 spent in this treeYour build
Professions0
Adventure0
Resourcefulness0
Click a perk to learn a rank and right-click (or Backspace) to remove one. The selected perk shows up here with its details.
Rules from the game files
- A character can spend at most 16 Legacy Points in total, across the three trees.
- Some perks unlock only after spending 5 or 10 points in the same tree (the red number on a locked perk).
- Linked perks (a line between icons) require the previous perk at full rank.
- Talented is tiered: each rank moves your first talent point earlier (9 → 8 → 7 → 6 → 5).
- 6 slots are reserved “for a future update” and can’t be bought yet.
- You can unlearn your perks and spend the points again at a class trainer (Blizzard). If you used the extra talent points from Talented, unlearn your talents first.
Every perk, rank by rank
What each perk gives at every rank; the rank you pick in the simulator shows in green.
Professions
Master ChefRank 0/5Your cooking recipes have a 10/20/30/40/50% chance to create an extra result.
Working OvertimeRank 0/5Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4/8/12/16/20%.
BarteringRank 0/2Reduces the gold price of items from all vendors by 5/10%.
Dedicated StudyRank 0/1Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 3 of a random Elemental Essence.
Bountiful HarvestRank 0/5You discover 20/40/60/80/100% more Scarce materials from Mining, Herbalism, and Skinning.
Performance BonusRank 0/3You have a 5/10/15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
LuremasterRank 0/2While fishing with a Lure active, you have a 25/50% chance to catch an extra fish.
2 slots reserved in this tree: “To be added in a future update.”
Adventure
High AlertRank 0/2Increases your ability to detect nearby targets with Stealth as if your level were increased by 1/2. Ineffective in Battlegrounds.
Well RestedRank 0/5Your rested experience accumulates 4/8/12/16/20% faster and your rested experience cap is increased by 4/8/12/16/20%.
TalentedRank 0/5You gain talent points every level starting at level 9/8/7/6/5 instead of starting at level 10, but you still may not have more than 51 total talent points.
Thrill of AdventureRank 0/5You gain 1/2/3/4/5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field GuideRank 0/3Reduces your cooldown on adding Camp features by 8/17/25%
Frequent FlierRank 0/1You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field MedicineRank 0/2Reduces the duration of the Recently Bandaged effect by 5/10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
2 slots reserved in this tree: “To be added in a future update.”
Resourcefulness
For Great HonorRank 0/5Increases Honor Points gained by 2/4/6/8/10%.
GourmandRank 0/3Increases the duration of beneficial effects from eating food by 33/67/100%.
PermanenceRank 0/2Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50/100% longer, and the benefits you gain from resting at a camp last 50/100% longer.
The Quick and the DeadRank 0/2Increases movement speed while dead by 5/10% and your helpful spells and abilities cost no resources for 1/2 min after being resurrected or until you enter combat.
Reagent EconomyRank 0/1Your class abilities no longer require reagents purchaseable from vendors.
ReinforceRank 0/5You take 8/16/24/32/40% less durability loss when you die.
DiplomatRank 0/5Increases your reputation gains by 2/4/6/8/10%.
2 slots reserved in this tree: “To be added in a future update.”
