Legacy Trees
3 trees with 21 perks and 69 ranks in total. Try a build within the 16-point seasonal cap and see what each perk gives at every rank.
Beta data — may change before launch

Rules from the game files
- A character can spend at most 16 Legacy Points in total, across the three trees.
- Some perks unlock only after spending 5 or 10 points in the same tree (the red number on a locked perk).
- Linked perks (a line between icons) require the previous perk at full rank.
- Talented is tiered: each rank moves your first talent point earlier (9 → 8 → 7 → 6 → 5).
- 6 slots are reserved “for a future update” and can’t be bought yet.
You can unlearn your perks and spend the points again (Blizzard: at a class trainer). If you have spent the extra talent points from the tiered perk, the game asks you to unlearn your class talents first.
Professions
0 spent in this treeAdventure
0 spent in this treeResourcefulness
0 spent in this treeClick a perk to learn a rank and right-click (or Backspace) to remove one. The selected perk shows up here with its details.
Every perk, rank by rank
What each perk gives at every rank. The rank you picked in the simulator is highlighted in green.
Professions
Master ChefRank 0/5Your cooking recipes have a 10/20/30/40/50% chance to create an extra result.
Working OvertimeRank 0/5Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4/8/12/16/20%.
BarteringRank 0/2Reduces the gold price of items from all vendors by 5/10%.
Dedicated StudyRank 0/1Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 3 of a random Elemental Essence.
Bountiful HarvestRank 0/5You discover 20/40/60/80/100% more Scarce materials from Mining, Herbalism, and Skinning.
Performance BonusRank 0/3You have a 5/10/15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
LuremasterRank 0/2While fishing with a Lure active, you have a 25/50% chance to catch an extra fish.
2 slots reserved in this tree: “To be added in a future update.”
Adventure
High AlertRank 0/2Increases your ability to detect nearby targets with Stealth as if your level were increased by 1/2. Ineffective in Battlegrounds.
Well RestedRank 0/5Your rested experience accumulates 4/8/12/16/20% faster and your rested experience cap is increased by 4/8/12/16/20%.
TalentedRank 0/5You gain talent points every level starting at level 9/8/7/6/5 instead of starting at level 10, but you still may not have more than 51 total talent points.
Thrill of AdventureRank 0/5You gain 1/2/3/4/5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field GuideRank 0/3Reduces your cooldown on adding Camp features by 8/17/25%
Frequent FlierRank 0/1You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field MedicineRank 0/2Reduces the duration of the Recently Bandaged effect by 5/10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
2 slots reserved in this tree: “To be added in a future update.”
Resourcefulness
For Great HonorRank 0/5Increases Honor Points gained by 2/4/6/8/10%.
GourmandRank 0/3Increases the duration of beneficial effects from eating food by 33/67/100%.
PermanenceRank 0/2Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50/100% longer, and the benefits you gain from resting at a camp last 50/100% longer.
The Quick and the DeadRank 0/2Increases movement speed while dead by 5/10% and your helpful spells and abilities cost no resources for 1/2 min after being resurrected or until you enter combat.
Reagent EconomyRank 0/1Your class abilities no longer require reagents purchaseable from vendors, and your Tier 1 camping features cost no reagents to craft.
ReinforceRank 0/5You take 8/16/24/32/40% less durability loss when you die.
DiplomatRank 0/5Increases your reputation gains by 2/4/6/8/10%.
2 slots reserved in this tree: “To be added in a future update.”
