Alchemy
Alchemy leveling route 1–300
Computed from Forever’s own recipe ranges, not copied from a Classic guide. Change the options and the route updates.

11
38
90
estimated material costVendor prices from the game client; gathered materials and items no vendor sells are estimates. Type your server’s prices in the shopping list to re-plan with them.How this route is computed
9
83
85
training Classic: may differ in Forever4 new recipes: price not in the files
423expected crafts
21steps
Alchemy1 → 300
Route
Default route: trainer recipes preferred, no camp stations, no specialization, both factions.
- Steps that need a recipe item: 1. There, no trainer recipe gives skill or it would cost at least 3× more.
Train Apprentice (skill cap 75)Level 510
Classic: may differ in Forever- 11 – 13orange → yellow → green
Elixir of Minor Force~13 crafts from 1 to 1310 / 12 / 15Craft ~13Elixir of Minor Force
13Silverleaf13 (1 × 13)
13Empty Vial13 (1 × 13)5
68
materials - 213 – 20orange
Elixir of Minor Defense~7 crafts from 13 to 2055 / 75 / 95Craft ~7Elixir of Minor Defense
7Silverleaf7 (1 × 7)
7Peacebloom7 (1 × 7)
7Empty Vial7 (1 × 7)5
88
materials - 320 – 23yellow → green
Mana Well~4 crafts from 20 to 2320 / 22 / 25Craft ~4Mana Well
4Peacebloom4 (1 × 4)
4Empty Vial4 (1 × 4)1
72
materials - 423 – 65orange → yellow
Elixir of Minor Defense~44 crafts from 23 to 6555 / 75 / 95Craft ~44Elixir of Minor Defense
44Silverleaf44 (1 × 44)
44Peacebloom44 (1 × 44)
44Empty Vial44 (1 × 44)36
41
materials - 565 – 75orange
Blackmouth Oil~10 crafts from 65 to 7580 / 90 / 100Craft ~10Blackmouth Oil
20Oily Blackmouth20 (2 × 10)
10Empty Vial10 (1 × 10)3
60
materials
Train Journeyman (skill cap 150)at skill 75Level 104
50
Classic: may differ in Forever- 675 – 98orange → yellow → green
Blackmouth Oil~47 crafts from 75 to 9880 / 90 / 100Craft ~47Blackmouth Oil
94Oily Blackmouth94 (2 × 47)
47Empty Vial47 (1 × 47)16
90
materials - 798 – 105yellow
Lesser Discolored Healing Potion~12 crafts from 98 to 10585 / 105 / 125Craft ~12Lesser Discolored Healing Potion
12Empty Vial12 (1 × 12)
12Briarthorn12 (1 × 12)
12Murloc Eye12 (1 × 12)19
86
materials - 8105 – 115orange
Elixir of Wisdom~10 crafts from 105 to 115120 / 140 / 160Craft ~10Elixir of Wisdom
10Mageroyal10 (1 × 10)
20Briarthorn20 (2 × 10)
10Empty Vial10 (1 × 10)28
40
materials - 9115 – 135orange → yellow
Swim Speed Potion~21 crafts from 115 to 135130 / 150 / 170Craft ~21Swim Speed Potion
21Swiftthistle21 (1 × 21)
21Blackmouth Oil21 (1 × 21)
21Empty Vial21 (1 × 21)20
27
materials - 10135 – 150orange
Fire Oil~15 crafts from 135 to 150150 / 160 / 170Craft ~15Fire Oil
30Firefin Snapper30 (2 × 15)
15Empty Vial15 (1 × 15)6
60
materials
Train Expert (skill cap 225)at skill 150Level 2050
Classic: may differ in Forever- 11150 – 167yellow → green
Fire Oil~36 crafts from 150 to 167150 / 160 / 170Craft ~36Fire Oil
72Firefin Snapper72 (2 × 36)
36Empty Vial36 (1 × 36)15
53
materials - 12167 – 173yellow
Elixir of Fire Power~7 crafts from 167 to 173165 / 185 / 205Craft ~7Elixir of Fire Power
14Fire Oil14 (2 × 7)
7Kingsblood7 (1 × 7)
7Leaded Vial7 (1 × 7)13
82
materials - 13173 – 198orange → yellow → green
Greater Discolored Healing Potion~36 crafts from 173 to 198175 / 195 / 215Craft ~36Greater Discolored Healing Potion
36Leaded Vial36 (1 × 36)
36Kingsblood36 (1 × 36)
36Murloc Eye36 (1 × 36)80
1
materials - 14198 – 214yellow → green
Draught of Water WalkingClassic name: Elixir of Water Walking~28 crafts from 198 to 214190 / 210 / 230
28Blackmouth Oil28 (1 × 28)
28Liferoot28 (1 × 28)
28Leaded Vial28 (1 × 28)1
1
94
materials - 15214 – 218orange → yellow
Elixir of DefenseClassic name: Elixir of Greater Defense~5 crafts from 214 to 218215 / 235 / 255
5Wild Steelbloom5 (1 × 5)
5Goldthorn5 (1 × 5)
5Leaded Vial5 (1 × 5)34
26
materials - 16218 – 225orange
Superior Discolored Healing Potion~7 crafts from 218 to 225230 / 250 / 270
7Crystal Vial7 (1 × 7)
7Sungrass7 (1 × 7)
7Murloc Eye7 (1 × 7)56
35
materials
Train Artisan (skill cap 300)at skill 225Level 354
50
Classic: may differ in ForeverAbove the beta's level cap (20)- 17225 – 235orange → yellow
Superior Discolored Healing Potion~11 crafts from 225 to 235230 / 250 / 270Craft ~11Superior Discolored Healing Potion
11Crystal Vial11 (1 × 11)
11Sungrass11 (1 × 11)
11Murloc Eye11 (1 × 11)82
68
materials - 18235 – 260orange → yellow → green
Stonescale Oil~45 crafts from 235 to 260250 / 255 / 260Craft ~45Stonescale Oil
45Stonescale Eel45 (1 × 45)
45Leaded Vial45 (1 × 45)35
43
materials - 19260 – 271yellow → green
Draught of Detect UndeadClassic name: Elixir of Detect Undead~23 crafts from 260 to 271245 / 265 / 285
23Arthas' Tears23 (1 × 23)
23Crystal Vial23 (1 × 23)1
98
67
materials - 20271 – 276yellow → green
Elixir of Greater Agility~10 crafts from 271 to 276255 / 275 / 295Craft ~10Elixir of Greater Agility
10Sungrass10 (1 × 10)
10Goldthorn10 (1 × 10)
10Crystal Vial10 (1 × 10)1
22
33
materials - 21276 – 300orange → yellow
Elixir of Greater DefenseClassic name: Elixir of Superior Defense~32 crafts from 276 to 300280 / 300 / 320
64Stonescale Oil64 (2 × 32)
32Sungrass32 (1 × 32)
32Crystal Vial32 (1 × 32)2
56
10
materials
How this route is computed
- Skill-up chance: orange = 100%; yellow and green = (gray − skill) ÷ (gray − yellow); gray = 0. Expected crafts per point = 1 ÷ chance.
- At every skill point we pick, among the recipes you can already learn that still give skill, the one with the lowest material cost per expected point (keeping the current recipe unless another is at least 10% cheaper).
- Material cost uses the client’s vendor prices: exact for trade-supply items (thread, vials, dyes, flux…) and an estimate for gathered materials; items with no vendor price (dusts, essences…) take the median price of trade goods of the same item level. Enter your server prices to replace the estimates.
- Materials your profession can make (bolts, cured hides, bars…) are crafted when that is cheaper than buying them, and anything made earlier in the route is reused.
- Recipes with a cooldown (transmutes, Mooncloth) are never used; specialization recipes only when you pick that specialization; with “Prefer trainer recipes”, recipes learned from a recipe item count at triple cost.
- Trainers are server data: for trainer recipes we estimate the required skill as yellow − 15 (the usual gap for this profession’s recipe items) and mark those steps.
- Not in the material cost: trainer fees (shown apart, at Classic's prices: trainers are server data, so Forever's are in no file), the cost of recipe items and auction-house fluctuations. The level each rank asks for is Forever's when its files give one, else Classic's.
Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).