Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
Tank
Healer
Damage
Mana
Beta 1.60.1.69913
3abilities added(1 from SoD)
20talents added(2 from SoD)
28reworked talents
3races (1 new)
Classic Era → Forever
What changed for the Paladin
New in ForeverFrom Season of DiscoveryChangedUnchanged
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 343, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Comes from Season of Discovery
Learned at level 40
Before and now
Classic EraForever
Blessing of KingsNo longer a talentClassic Era: Talent: Protection, row 3→Forever: Trained at level 20
ConsecrationNo longer a talentClassic Era: Talent: Holy, row 3→Forever: Trained at level 20
Blessing of SanctuaryRemovedClassic Era: Level 40→Forever: No longer taught
Summon WarhorseMovedClassic Era: Level 40→Forever: Mount collection
Greater Blessing of SanctuaryRemovedClassic Era: Level 60→Forever: No longer taught
Summon ChargerMovedClassic Era: Level 60→Forever: Mount collection
51 points, one per level from 10 to 60. Each row needs 5 more points in that tree. Every rank shows its exact value; changes against Classic Era are color-coded.
Click or tap to learn a rank · right-click or hold to unlearn. Keyboard: arrows move, Enter learns, Backspace unlearns.Tap a talent to learn a rank · touch and hold it to unlearn one. The sheet that opens also has Learn and Unlearn buttons.
All Paladin talents as a list52
Every talent with the text of each rank, requirements and what changed since Classic Era. Values for a level 60 character without gear.
Row 4 · 5 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 15 points in Holy TalentsRequires 3 points in Reverence
5 ranks
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 1/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 2/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 3/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 4/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 5/5
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
different values · reworded
In Classic Era · Holy, row 4, 5 ranks
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
Rank 5 (max): After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
Row 5 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 20 points in Holy Talents
2 ranks
Gives your Holy spells 5/10% increased damage against the first 4 enemies that enter your Consecration.
Rank 1/2
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Rank 2/2
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Holy Power (ES: Poder Sagrado; LATAM: Poder sagrado)ESPoder SagradoLATAMPoder sagrado
Row 6 · 5 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 25 points in Holy Talents
5 ranks
Increases the critical strike chance of your Holy Shock spell by 3/6/9/12/15%, and all other spells by 1/2/3/4/5%.
Rank 1/5
Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.
Rank 2/5
Increases the critical strike chance of your Holy Shock spell by 6%, and all other spells by 2%.
Rank 3/5
Increases the critical strike chance of your Holy Shock spell by 9%, and all other spells by 3%.
Rank 4/5
Increases the critical strike chance of your Holy Shock spell by 12%, and all other spells by 4%.
Rank 5/5
Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.
different values · reworded
In Classic Era · Holy, row 6, 5 ranks
Increases the critical effect chance of your Holy spells by 1%.
Rank 5 (max): Increases the critical effect chance of your Holy spells by 5%.
Light's Vigil (ES: Vigilia de la Luz; LATAM: Vigilia de la Luz)ESVigilia de la LuzLATAMVigilia de la Luz
Row 7 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 30 points in Holy TalentsRequires 1 point in Holy Shock
Rank 1/1
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 343, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Row 3 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 10 points in Protection Talents
3 ranks
While Righteous Fury is active, all damage taken is reduced by 2/4/6%.
Rank 1/3
While Righteous Fury is active, all damage taken is reduced by 2%.
Rank 2/3
While Righteous Fury is active, all damage taken is reduced by 4%.
Rank 3/3
While Righteous Fury is active, all damage taken is reduced by 6%.
different values · reworded
In Classic Era · Protection, row 3, 3 ranks
Increases the amount of threat generated by your Righteous Fury spell by 16%.
Rank 3 (max): Increases the amount of threat generated by your Righteous Fury spell by 50%.
Shield Specialization (ES: Especialización en escudos; LATAM: Especialización en escudos)ESEspecialización en escudosLATAMEspecialización en escudos
Row 3 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 10 points in Protection TalentsRequires 5 points in Redoubt
3 ranks
Increases the amount of damage absorbed by your shield by 10/20/30%, and gives your blocks a 33/66/100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Rank 1/3
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Rank 2/3
Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Rank 3/3
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
different values · reworded
In Classic Era · Protection, row 3, 3 ranks
Increases the amount of damage absorbed by your shield by 10%.
Rank 3 (max): Increases the amount of damage absorbed by your shield by 30%.
Row 3 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 10 points in Protection Talents
2 ranks
Increases your total Stamina by 2/4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30/60 sec.
Rank 1/2
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Rank 2/2
Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift Judgement (ES: Juicio presto; LATAM: Sentencia veloz)ESJuicio prestoLATAMSentencia veloz
Row 4 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 15 points in Protection TalentsRequires 1 point in Improved Seal of Fury
Rank 1/1
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
New talent, based on a Season of Discovery rune
One-Handed Weapon Specialization (ES: Especialización en armas de una mano; LATAM: Especialización en armas de una mano)ESEspecialización en armas de una manoLATAMEspecialización en armas de una mano
Row 4 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 15 points in Protection Talents
3 ranks
Increases the damage you deal with one-handed melee weapons by 3/7/10%.
Rank 1/3
Increases the damage you deal with one-handed melee weapons by 3%.
Rank 2/3
Increases the damage you deal with one-handed melee weapons by 7%.
Rank 3/3
Increases the damage you deal with one-handed melee weapons by 10%.
row 6 → row 4 · ranks: 5 → 3
In Classic Era · Protection, row 6, 5 ranks
Increases the damage you deal with one-handed melee weapons by 2%.
Rank 5 (max): Increases the damage you deal with one-handed melee weapons by 10%.
Improved Hammer of Justice (ES: Martillo de justicia mejorado; LATAM: Martillo de Justicia mejorado)ESMartillo de justicia mejoradoLATAMMartillo de Justicia mejorado
Row 4 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Unchanged
Requires 15 points in Protection Talents
3 ranks
Decreases the cooldown of your Hammer of Justice spell by 5/10/15 sec.
Rank 1/3
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Rank 2/3
Decreases the cooldown of your Hammer of Justice spell by 10 sec.
Rank 3/3
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Templar's Bulwark (ES: Baluarte de templario; LATAM: Baluarte del templario)ESBaluarte de templarioLATAMBaluarte del templario
Row 5 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 20 points in Protection Talents
Rank 1/1
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning (ES: La hora de la verdad; LATAM: Expiación)ESLa hora de la verdadLATAMExpiación
Row 5 · 5 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 20 points in Protection Talents
5 ranks
Gives you a 8/16/24/32/40% chance to gain an extra attack after Blocking a melee attack and a 20/40/60/80/100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 1/5
Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 2/5
Gives you a 16% chance to gain an extra attack after Blocking a melee attack and a 40% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 3/5
Gives you a 24% chance to gain an extra attack after Blocking a melee attack and a 60% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 4/5
Gives you a 32% chance to gain an extra attack after Blocking a melee attack and a 80% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 5/5
Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
different values · reworded
In Classic Era · Protection, row 5, 5 ranks
Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
Rank 5 (max): Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.
Iron Creed (ES: Credo férreo; LATAM: Credo de hierro)ESCredo férreoLATAMCredo de hierro
Row 6 · 5 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 25 points in Protection Talents
5 ranks
Increases the threat generated by your Holy Strike ability 5/10/15/20/25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2/4/6/8/10% for 6 sec.
Rank 1/5
Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 2/5
Increases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
Rank 3/5
Increases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Rank 4/5
Increases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
Rank 5/5
Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Row 7 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 30 points in Protection TalentsRequires 1 point in Templar's Bulwark
Rank 1/1
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
different values
In Classic Era · Protection, row 7, 1 rank
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Row 3 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 10 points in Retribution Talents
3 ranks
Gives your Judgement ability a 33/66/100% chance to return 20/40/60% of the Mana cost of the judged seal.
Rank 1/3
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 2/3
Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
Rank 3/3
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Seal of Command (ES: Sello de orden; LATAM: Sello de orden)ESSello de ordenLATAMSello de orden
Row 3 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
Unchanged
Requires 10 points in Retribution Talents
Rank 1/1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.
Pursuit of Justice (ES: Búsqueda de justicia; LATAM: Búsqueda de justicia)ESBúsqueda de justiciaLATAMBúsqueda de justicia
Row 3 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 10 points in Retribution Talents
2 ranks
Increases movement speed and mounted movement speed by 8/15%. This does not stack with other movement speed increasing effects.
Rank 1/2
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Rank 2/2
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
different values · reworded
In Classic Era · Retribution, row 3, 2 ranks
Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
Rank 2 (max): Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Eye for an Eye (ES: Ojo por ojo; LATAM: Ojo por ojo)ESOjo por ojoLATAMOjo por ojo
Row 4 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 15 points in Retribution Talents
2 ranks
All critical strikes against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 1/2
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 2/2
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
different values · reworded
In Classic Era · Retribution, row 4, 2 ranks
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 2 (max): All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Row 4 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 15 points in Retribution Talents
2 ranks
Increases all damage dealt by 1/2%. Increased by an additional 1/2% against Demon and Undead targets.
Rank 1/2
Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Rank 2/2
Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
Two-Handed Weapon Specialization (ES: Especialización en armas de dos manos; LATAM: Especialización en armas de dos manos)ESEspecialización en armas de dos manosLATAMEspecialización en armas de dos manos
Row 5 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 20 points in Retribution Talents
3 ranks
Increases the damage you deal with two-handed melee weapons by 3/6/9%.
Rank 1/3
Increases the damage you deal with two-handed melee weapons by 3%.
Rank 2/3
Increases the damage you deal with two-handed melee weapons by 6%.
Rank 3/3
Increases the damage you deal with two-handed melee weapons by 9%.
different values
In Classic Era · Retribution, row 5, 3 ranks
Increases the damage you deal with two-handed melee weapons by 2%.
Rank 3 (max): Increases the damage you deal with two-handed melee weapons by 6%.
Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Rank 5 (max): Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Row 5 · 1 rank · Grants an ability · ✓ Matches the independent transcription by talentsforever.com.
Changed
Requires 20 points in Retribution Talents
Rank 1/1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
row 7 → row 5
In Classic Era · Retribution, row 7, 1 rank
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the Light (ES: Campeón de la Luz; LATAM: Campeón de la Luz)ESCampeón de la LuzLATAMCampeón de la Luz
Row 6 · 3 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 25 points in Retribution Talents
3 ranks
Increases your spell damage and healing by up to 33/66/100% of your Intellect.
Rank 1/3
Increases your spell damage and healing by up to 33% of your Intellect.
Rank 2/3
Increases your spell damage and healing by up to 66% of your Intellect.
Rank 3/3
Increases your spell damage and healing by up to 100% of your Intellect.
Instrument of Law (ES: Instrumento de la ley; LATAM: Instrumento de ley)ESInstrumento de la leyLATAMInstrumento de ley
Row 6 · 2 ranks · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 25 points in Retribution Talents
2 ranks
Reduces the cast time of your Hammer of Wrath by 0.5/1.0 sec, and reduces all threat you generate by 10/20% while Righteous Fury is not active.
Rank 1/2
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Rank 2/2
Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of Light (ES: Giro de la Luz; LATAM: Giro de la Luz)ESGiro de la LuzLATAMGiro de la Luz
Row 7 · 1 rank · Passive Talent · ✓ Matches the independent transcription by talentsforever.com.
New
Requires 30 points in Retribution Talents
Rank 1/1
When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Improved Lay on Hands (ES: Emposición mejorada; LATAM: Imposición de manos mejorada)ESEmposición mejoradaLATAMImposición de manos mejoradaHoly, row 3, 2 ranks
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
Improved Blessing of Wisdom (ES: Bendición de sabiduría mejorada; LATAM: Bendición de sabiduría mejorada)ESBendición de sabiduría mejoradaLATAMBendición de sabiduría mejoradaHoly, row 4, 2 ranks
Increases the effect of your Blessing of Wisdom spell by 20%.
Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.
Improved Devotion Aura (ES: Aura de devoción mejorada; LATAM: Aura de devoción mejorada)ESAura de devoción mejoradaLATAMAura de devoción mejoradaProtection, row 1, 5 ranks
Increases the armor bonus of your Devotion Aura by 25%.
Blessing of Kings (ES: Bendición de los Reyes; LATAM: Bendición de reyes)ESBendición de los ReyesLATAMBendición de reyesProtection, row 3, 1 rankNow trained at level 20
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Improved Concentration Aura (ES: Aura de concentración mejorada; LATAM: Aura de concentración mejorada)ESAura de concentración mejoradaLATAMAura de concentración mejoradaProtection, row 4, 3 ranks
Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.
Blessing of Sanctuary (ES: Bendición de santuario; LATAM: Bendición de salvaguardia)ESBendición de santuarioLATAMBendición de salvaguardiaProtection, row 5, 1 rank
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Improved Blessing of Might (ES: Bendición de poderío mejorada; LATAM: Bendición de poderío mejorada)ESBendición de poderío mejoradaLATAMBendición de poderío mejoradaRetribution, row 1, 5 ranks
Increases the melee attack power bonus of your Blessing of Might by 20%.
Improved Seal of the Crusader (ES: Sello del Cruzado mejorado; LATAM: Sello del cruzado mejorado)ESSello del Cruzado mejoradoLATAMSello del cruzado mejoradoRetribution, row 2, 3 ranks
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Improved Retribution Aura (ES: Aura de castigo mejorada; LATAM: Aura de reprensión mejorada)ESAura de castigo mejoradaLATAMAura de reprensión mejoradaRetribution, row 4, 2 ranks
Increases the damage done by your Retribution Aura by 50%.
Sanctity Aura (ES: Aura de santidad; LATAM: Aura de santidad)ESAura de santidadLATAMAura de santidadRetribution, row 5, 1 rank
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Spellbook
Abilities level by level
Everything the Paladin learns from level 1 to 60, with the text the game shows: one spellbook page for every ten levels. Hover or tap a spell to read its tooltip; higher ranks sit under each level.
54 abilities · 167 ranks
Levels 1–10
1
Level 1
Devotion AuraRank 1
Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.2 to 4.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Judgement
6% Mana10 yd range
Instant10 sec cooldown
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Retribution
6
Level 6
Divine ProtectionRank 1
15 Mana
Instant5 min cooldown
You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 6 · 18
Protection
Holy StrikeRank 1
5 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 25% weapon damage plus an additional 11 to 14 as Holy damage.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 31 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 23. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Holy
10
Level 10
First talent point
Blessing of ProtectionRank 1
25 Mana30 yd range
Instant5 min cooldown
A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 10 · 24 · 38
Protection
Lay on HandsRank 1
40 yd range
Instant20 min cooldown
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Ranks at levels 10 · 30 · 50
Holy
Seal of FuryRank 1
40 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.
New in Forever
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
Higher ranks
Devotion AuraRank 2
Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 1 · 10 · 20 · 30 · 40 · 50 · 60
Protection
Seal of RighteousnessRank 2
40 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.5 to 8.6 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 25 to 27 Holy damage to an enemy.
Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.
Ranks at levels 12 · 24 · 36 · 48 · 60
Holy
Higher ranks
Blessing of MightRank 2
30 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Holy StrikeRank 2
9 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 25% weapon damage plus an additional 15 to 19 as Holy damage.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 51 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 35. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 6 · 12 · 22 · 32 · 42 · 52
Retribution
14
Level 14
Blessing of WisdomRank 1
30 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 16 · 26 · 36 · 46 · 56
Retribution
Righteous Fury
30% Mana
Instant
Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
Protection
18
Level 18
Blessing of Freedom
10% Mana30 yd range
Instant20 sec cooldown
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Protection
Higher ranks
Seal of RighteousnessRank 3
60 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 4 to 14.1 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 39 to 43 Holy damage to an enemy.
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 6 · 18
Protection
Seal of FuryRank 2
60 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
20
Level 20
Talent row 3 reachable
Blessing of Kings
8% Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
A talent in Classic Era
Protection
ConsecrationRank 1
135 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
A talent in Classic Era
Ranks at levels 20 · 30 · 40 · 50 · 60
Holy
ExorcismRank 1
85 Mana30 yd range
Instant15 sec cooldown
Causes 74 to 84 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
Flash of LightRank 1
35 Mana40 yd range
1.5 sec cast
Heals a friendly target for 43 to 49.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
Seal of CommandRank 1
65 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 46 to 51 Holy damage, 93 to 101 if the target is stunned or incapacitated.
First learned from the talent tree; higher ranks at the trainer.
Ranks at levels 20 · 30 · 40 · 50 · 60
Retribution
Sense Undead
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
Alliance only
Holy
Voice of Truth
Instant3 min cooldown
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
New in Forever
First learned from the talent tree; higher ranks at the trainer.
Holy
Higher ranks
Devotion AuraRank 3
Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 1 · 10 · 20 · 30 · 40 · 50 · 60
Protection
Holy StrikeRank 3
12 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 30% weapon damage plus an additional 17 to 21 as Holy damage.
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Protection
Seal of Justice
13% Mana
Instant
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Seal of the CrusaderRank 3
65 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 94 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 58. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 6 · 12 · 22 · 32 · 42 · 52
Retribution
24
Level 24
Turn UndeadRank 1
35 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Ranks at levels 24 · 38 · 52
Holy
Higher ranks
Hammer of JusticeRank 2
50 Mana10 yd range
Instant1 min cooldown
Stuns the target for 4 sec.
Ranks at levels 8 · 24 · 40 · 54
Protection
Blessing of ProtectionRank 2
45 Mana30 yd range
Instant5 min cooldown
A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 10 · 24 · 38
Protection
RedemptionRank 2
80% Mana30 yd range
10 sec cast
Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat.
Ranks at levels 12 · 24 · 36 · 48 · 60
Holy
Blessing of WisdomRank 2
45 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 14 · 24 · 34 · 44 · 54 · 60
Holy
25
Level 25
Talent row 4 reachable
Divine Favor
4% Mana
Instant2 min cooldown
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
First learned from the talent tree; higher ranks at the trainer.
Holy
Swift Judgement
Instant1 min cooldown
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
New in Forever
First learned from the talent tree; higher ranks at the trainer.
Protection
Higher ranks
Seal of FuryRank 3
90 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 51 to 57 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
26
Level 26
Blessing of Salvation
8% Mana30 yd range
Instant
Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Protection
Higher ranks
Seal of RighteousnessRank 4
90 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 6.2 to 21.6 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 57 to 63 Holy damage to an enemy.
Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 16 · 26 · 36 · 46 · 56
Retribution
Flash of LightRank 2
50 Mana40 yd range
1.5 sec cast
Heals a friendly target for 62 to 70.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
28
Level 28
Shadow Resistance AuraRank 1
Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 28 · 40 · 52
Protection
Higher ranks
Holy StrikeRank 4
14 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 30% weapon damage plus an additional 21 to 27 as Holy damage.
Causes 132 to 150 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
30
Level 30
Talent row 5 reachable
Divine Intervention
40 yd range
Instant60 min cooldown
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Protection
Holy ShockRank 1
160 Mana20 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
New rank in Forever
First learned from the talent tree; higher ranks at the trainer.
Ranks at levels 30 · 40 · 48 · 56
Holy
Repentance
60 Mana20 yd range
Instant1 min cooldown
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
First learned from the talent tree; higher ranks at the trainer.
Retribution
Seal of LightRank 1
110 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 30 · 40 · 50 · 60
Holy
Templar's Bulwark
110 Mana
Instant5 min cooldown
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
New in Forever
First learned from the talent tree; higher ranks at the trainer.
Protection
Higher ranks
Devotion AuraRank 4
Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Ranks at levels 10 · 30 · 50
Holy
ConsecrationRank 2
235 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Ranks at levels 20 · 30 · 40 · 50 · 60
Holy
Seal of CommandRank 2
110 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 73 to 80 Holy damage, 146 to 160 if the target is stunned or incapacitated.
Ranks at levels 20 · 30 · 40 · 50 · 60
Retribution
Nothing new or changed in these levels.
Levels 31–40
32
Level 32
Frost Resistance AuraRank 1
Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 32 · 44 · 56
Protection
Higher ranks
Blessing of MightRank 4
60 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Seal of the CrusaderRank 4
90 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 145 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 92. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 6 · 12 · 22 · 32 · 42 · 52
Retribution
34
Level 34
Divine ShieldRank 1
75 Mana
Instant5 min cooldown
Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 34 · 50
Protection
Higher ranks
Seal of RighteousnessRank 5
120 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 9 to 31.4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 78 to 86 Holy damage to an enemy.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 70 to 78 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
Blessing of WisdomRank 3
65 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 14 · 24 · 34 · 44 · 54 · 60
Holy
Flash of LightRank 3
70 Mana40 yd range
1.5 sec cast
Heals a friendly target for 95 to 107.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
35
Level 35
Talent row 6 reachable
36
Level 36
Fire Resistance AuraRank 1
Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 36 · 48 · 60
Protection
Higher ranks
Holy StrikeRank 5
16 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 35% weapon damage plus an additional 27 to 35 as Holy damage.
Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat.
Ranks at levels 12 · 24 · 36 · 48 · 60
Holy
Retribution AuraRank 3
Causes 18 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 16 · 26 · 36 · 46 · 56
Retribution
ExorcismRank 3
180 Mana30 yd range
Instant15 sec cooldown
Causes 190 to 214 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
38
Level 38
Seal of WisdomRank 1
135 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 33 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 10 · 24 · 38
Protection
Turn UndeadRank 2
50 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Ranks at levels 24 · 38 · 52
Holy
40
Level 40
Final talent of a tree reachable
Blessing of LightRank 1
85 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 210 and the effect Flash of Light spells used on the target by up to 60. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 40 · 50 · 60
Holy
Hammer of the Righteous
6% ManaMelee Range
Instant6 sec cooldown
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Comes from Season of Discovery
Protection
Holy ShieldRank 1
150 Mana
Instant10 sec cooldown
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
First learned from the talent tree; higher ranks at the trainer.
Ranks at levels 40 · 50 · 60
Protection
Light's VigilRank 1
730 Mana20 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
New in Forever
First learned from the talent tree; higher ranks at the trainer.
Ranks at levels 40 · 50 · 60
Holy
Higher ranks
Devotion AuraRank 5
Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 1 · 10 · 20 · 30 · 40 · 50 · 60
Protection
Hammer of JusticeRank 3
75 Mana10 yd range
Instant1 min cooldown
Stuns the target for 5 sec.
Ranks at levels 8 · 24 · 40 · 54
Protection
ConsecrationRank 3
320 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.
Ranks at levels 20 · 30 · 40 · 50 · 60
Holy
Seal of CommandRank 3
140 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 102 to 112 Holy damage, 204 to 224 if the target is stunned or incapacitated.
Ranks at levels 20 · 30 · 40 · 50 · 60
Retribution
Shadow Resistance AuraRank 2
Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 28 · 40 · 52
Protection
Holy ShockRank 2
225 Mana20 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 175 to 189 Holy damage to an enemy, or 150 to 162 healing to an ally.
Ranks at levels 30 · 40 · 48 · 56
Holy
Seal of LightRank 2
140 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 30 · 40 · 50 · 60
Holy
Nothing new or changed in these levels.
Levels 41–50
42
Level 42
Cleanse
8% Mana30 yd range
Instant
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Holy
Higher ranks
Seal of RighteousnessRank 6
140 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12.4 to 43.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 102 to 112 Holy damage to an enemy.
Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Seal of the CrusaderRank 5
125 Mana
Instant
Fills the Paladin with the spirit of a crusader for 30 sec, granting 221 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 6 · 12 · 22 · 32 · 42 · 52
Retribution
Seal of FuryRank 5
140 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 91 to 101 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
Flash of LightRank 4
90 Mana40 yd range
1.5 sec cast
Heals a friendly target for 142 to 160.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
44
Level 44
Hammer of WrathRank 1
295 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 274 to 302 Holy damage. Only usable on enemies that have 20% or less health.
Ranks at levels 44 · 52 · 60
Holy
Higher ranks
Holy StrikeRank 6
17 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 35% weapon damage plus an additional 46 to 60 as Holy damage.
Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 14 · 24 · 34 · 44 · 54 · 60
Holy
ExorcismRank 4
235 Mana30 yd range
Instant15 sec cooldown
Causes 274 to 308 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
Frost Resistance AuraRank 2
Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 32 · 44 · 56
Protection
46
Level 46
Blessing of SacrificeRank 1
80 Mana30 yd range
Instant
Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Causes 24 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 16 · 26 · 36 · 46 · 56
Retribution
48
Level 48
Higher ranks
RedemptionRank 4
80% Mana30 yd range
10 sec cast
Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat.
Ranks at levels 12 · 24 · 36 · 48 · 60
Holy
Holy ShockRank 3
275 Mana20 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.
Ranks at levels 30 · 40 · 48 · 56
Holy
Fire Resistance AuraRank 2
Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 36 · 48 · 60
Protection
Seal of WisdomRank 2
170 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 46 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 38 · 48 · 58
Holy
50
Level 50
Holy WrathRank 1
645 Mana
2 sec cast1 min cooldown
Sends bolts of holy power in all directions, causing 362 to 428 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Ranks at levels 50 · 60
Holy
Higher ranks
Devotion AuraRank 6
Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 1 · 10 · 20 · 30 · 40 · 50 · 60
Protection
Seal of RighteousnessRank 7
170 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 16.2 to 56.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 131 to 143 Holy damage to an enemy.
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Ranks at levels 10 · 30 · 50
Holy
Seal of FuryRank 6
170 Mana
Instant
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 118 to 128 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
ConsecrationRank 4
435 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.
Ranks at levels 20 · 30 · 40 · 50 · 60
Holy
Flash of LightRank 5
115 Mana40 yd range
1.5 sec cast
Heals a friendly target for 210 to 236.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
Seal of CommandRank 4
180 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 130 to 144 Holy damage, 261 to 287 if the target is stunned or incapacitated.
Ranks at levels 20 · 30 · 40 · 50 · 60
Retribution
Seal of LightRank 3
180 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 30 · 40 · 50 · 60
Holy
Divine ShieldRank 2
110 Mana
Instant5 min cooldown
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Ranks at levels 34 · 50
Protection
Blessing of LightRank 2
110 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 300 and the effect Flash of Light spells used on the target by up to 85. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 40 · 50 · 60
Holy
Holy ShieldRank 2
195 Mana
Instant10 sec cooldown
Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Ranks at levels 40 · 50 · 60
Protection
Light's VigilRank 2
1000 Mana20 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 473 to 501, or enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Ranks at levels 40 · 50 · 60
Holy
Nothing new or changed in these levels.
Levels 51–60
52
Level 52
Greater Blessing of MightRank 1
220 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 52 · 60
Retribution
Higher ranks
Blessing of MightRank 6
110 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Holy StrikeRank 7
19 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 40% weapon damage plus an additional 60 to 77 as Holy damage.
Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 6 · 12 · 22 · 32 · 42 · 52
Retribution
ExorcismRank 5
285 Mana30 yd range
Instant15 sec cooldown
Causes 363 to 405 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
Turn UndeadRank 3
75 Mana20 yd range
1.5 sec cast30 sec cooldown
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Ranks at levels 24 · 38 · 52
Holy
Shadow Resistance AuraRank 3
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 28 · 40 · 52
Protection
Hammer of WrathRank 2
360 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 369 to 407 Holy damage. Only usable on enemies that have 20% or less health.
Ranks at levels 44 · 52 · 60
Holy
54
Level 54
Greater Blessing of WisdomRank 1
230 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 14 · 24 · 34 · 44 · 54 · 60
Holy
Blessing of SacrificeRank 2
100 Mana30 yd range
Instant
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 46 · 54
Protection
56
Level 56
Higher ranks
Retribution AuraRank 5
Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 16 · 26 · 36 · 46 · 56
Retribution
Holy ShockRank 4
325 Mana20 yd range
Instant10 sec cooldown
Blasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Ranks at levels 30 · 40 · 48 · 56
Holy
Frost Resistance AuraRank 3
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 32 · 44 · 56
Protection
58
Level 58
Higher ranks
Seal of RighteousnessRank 8
200 Mana
Instant
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 20.5 to 71.4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy causes 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Ranks at levels 10 · 18 · 25 · 34 · 42 · 50 · 58
Protection
Flash of LightRank 6
140 Mana40 yd range
1.5 sec cast
Heals a friendly target for 286 to 320.
Ranks at levels 20 · 26 · 34 · 42 · 50 · 58
Holy
Seal of WisdomRank 3
200 Mana
Instant
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 38 · 48 · 58
Holy
60
Level 60
Greater Blessing of Kings
150 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Protection
Greater Blessing of LightRank 1
260 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Holy
Greater Blessing of Salvation
16% Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Protection
Higher ranks
Devotion AuraRank 7
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 4 · 12 · 22 · 32 · 42 · 52 · 60
Retribution
Holy StrikeRank 8
20 ManaMelee Range
Instant12 sec cooldown
An instant strike that causes 40% weapon damage plus an additional 81 to 105 as Holy damage.
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
Ranks at levels 12 · 24 · 36 · 48 · 60
Holy
Blessing of WisdomRank 6
125 Mana30 yd range
Instant
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 14 · 24 · 34 · 44 · 54 · 60
Holy
ConsecrationRank 5
565 Mana
Instant8 sec cooldown
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Ranks at levels 20 · 30 · 40 · 50 · 60
Holy
ExorcismRank 6
345 Mana30 yd range
Instant15 sec cooldown
Causes 475 to 529 Holy damage to an Undead or Demon target.
Ranks at levels 20 · 28 · 36 · 44 · 52 · 60
Holy
Seal of CommandRank 5
210 Mana
Instant
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 169 to 187 Holy damage, 339 to 373 if the target is stunned or incapacitated.
Ranks at levels 20 · 30 · 40 · 50 · 60
Retribution
Seal of LightRank 4
210 Mana
Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Ranks at levels 30 · 40 · 50 · 60
Holy
Fire Resistance AuraRank 3
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Ranks at levels 36 · 48 · 60
Protection
Blessing of LightRank 3
135 Mana30 yd range
Instant
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 40 · 50 · 60
Holy
Holy ShieldRank 3
240 Mana
Instant10 sec cooldown
Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Ranks at levels 40 · 50 · 60
Protection
Light's VigilRank 3
1340 Mana20 yd range
1.5 sec cast6 sec cooldown
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 684 to 724, or enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Ranks at levels 40 · 50 · 60
Holy
Hammer of WrathRank 3
425 Mana30 yd range
1 sec cast6 sec cooldown
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Ranks at levels 44 · 52 · 60
Holy
Holy WrathRank 2
805 Mana
2 sec cast1 min cooldown
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Ranks at levels 50 · 60
Holy
Greater Blessing of MightRank 2
260 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 52 · 60
Retribution
Greater Blessing of WisdomRank 2
250 Mana40 yd range
Instant
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Ranks at levels 54 · 60
Holy
Nothing new or changed in these levels.
Racial Traits
Races that can be a Paladin
3 races can be a Paladin, 1 of them new in Forever. Hover or tap a racial to read what it does for this class.
Instantly removes all Charm, Fear and Sleep effects.
Changed since Classic Era
CannibalizeActive
Racial Traits
When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Changed since Classic Era
Underwater BreathingPassive
Racial Traits
Underwater breath lasts 300% longer than normal.
Touch of the GravePassive
Racial Traits
Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.