Balance (ES: Equilibrio; LATAM: Equilibrio)ESEquilibrioLATAMEquilibrio
5 ranksReduces the cast time of your Wrath spell by 0.1/0.2/0.3/0.4/0.5 sec and its Mana cost by 10/20/30/40/50%.
- Rank 1/5
Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
- Rank 2/5
Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
- Rank 3/5
Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
- Rank 4/5
Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
- Rank 5/5
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
different values · reworded
In Classic Era · Balance, row 1, 5 ranks
Reduces the cast time of your Wrath spell by 0.1 sec.
Rank 5 (max): Reduces the cast time of your Wrath spell by 0.5 sec.
5 ranksIncreases the periodic damage and healing done by your spells and abilities by 1/2/3/4/5%.
- Rank 1/5
Increases the periodic damage and healing done by your spells and abilities by 1%.
- Rank 2/5
Increases the periodic damage and healing done by your spells and abilities by 2%.
- Rank 3/5
Increases the periodic damage and healing done by your spells and abilities by 3%.
- Rank 4/5
Increases the periodic damage and healing done by your spells and abilities by 4%.
- Rank 5/5
Increases the periodic damage and healing done by your spells and abilities by 5%.
Requires 5 points in Balance Talents
3 ranksReduces the Mana cost of your damaging spells by 8/17/25%.
- Rank 1/3
Reduces the Mana cost of your damaging spells by 8%.
- Rank 2/3
Reduces the Mana cost of your damaging spells by 17%.
- Rank 3/3
Reduces the Mana cost of your damaging spells by 25%.
row 5 → row 2 · different values · reworded
In Classic Era · Balance, row 5, 3 ranks
Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Rank 3 (max): Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.
Requires 5 points in Balance Talents
2 ranksIncreases the damage and critical strike chance of your Moonfire spell by 5/10%.
- Rank 1/2
Increases the damage and critical strike chance of your Moonfire spell by 5%.
- Rank 2/2
Increases the damage and critical strike chance of your Moonfire spell by 10%.
ranks: 5 → 2
In Classic Era · Balance, row 2, 5 ranks
Increases the damage and critical strike chance of your Moonfire spell by 2%.
Rank 5 (max): Increases the damage and critical strike chance of your Moonfire spell by 10%.
Requires 5 points in Balance Talents
2 ranksIncreases your critical strike chance with spells and melee attacks by 2/4%.
- Rank 1/2
Increases your critical strike chance with spells and melee attacks by 2%.
- Rank 2/2
Increases your critical strike chance with spells and melee attacks by 4%.
Requires 5 points in Balance Talents
2 ranksIncreases the range of your offensive Balance spells by 10/20% and improves your chance to hit by 2/4%.
- Rank 1/2
Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
- Rank 2/2
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
row 3 → row 2 · different values · reworded
In Classic Era · Balance, row 3, 2 ranks
Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.
Rank 2 (max): Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.
Requires 10 points in Balance Talents
3 ranksIncreases the damage done by your Entangling Roots spell by 25/50/75%, and its victims can take up to 25/50/75% more damage without interrupting the effect.
- Rank 1/3
Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
- Rank 2/3
Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.
- Rank 3/3
Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
row 2 → row 3 · different values · reworded
In Classic Era · Balance, row 2, 3 ranks
Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.
Rank 3 (max): Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
Requires 10 points in Balance TalentsRequires 2 points in Nature's Majesty
- Rank 1/1
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Requires 15 points in Balance Talents
- Rank 1/1
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
moved from Restoration · different values · reworded
In Classic Era · Restoration, row 3, 1 rank
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
Requires 15 points in Balance TalentsRequires 2 points in Improved Moonfire
5 ranksIncreases the critical strike damage bonus of your Arcane and Nature spells by 20/40/60/80/100%.
- Rank 1/5
Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Rank 2/5
Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.
- Rank 3/5
Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.
- Rank 4/5
Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.
- Rank 5/5
Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
reworded
In Classic Era · Balance, row 4, 5 ranks
Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.
Rank 5 (max): Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.
Requires 15 points in Balance Talents
5 ranksReduces the cast time of Starfire by 0.1/0.2/0.3/0.4/0.5 sec and Starfire has a 3/6/9/12/15% chance to stun its target for 3 sec.
- Rank 1/5
Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
- Rank 2/5
Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 sec.
- Rank 3/5
Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 sec.
- Rank 4/5
Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 sec.
- Rank 5/5
Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
reworded
In Classic Era · Balance, row 4, 5 ranks
Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.
Rank 5 (max): Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec.
Requires 20 points in Balance Talents
2 ranksIncreases the maximum number of targets you may have affected by Entangling Roots by 1/2.
- Rank 1/2
Increases the maximum number of targets you may have affected by Entangling Roots by 1.
- Rank 2/2
Increases the maximum number of targets you may have affected by Entangling Roots by 2.
row 1 → row 5 · ranks: 4 → 2 · different values · reworded
In Classic Era · Improved Nature's Grasp · Balance, row 1, 4 ranks
Increases the chance for your Nature's Grasp to entangle an enemy by 15%.
Rank 4 (max): Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Requires 20 points in Balance Talents
- Rank 1/1
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
different values · reworded
In Classic Era · Balance, row 5, 1 rank
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Requires 20 points in Balance Talents
3 ranksYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17/0.33/0.50 sec. Stores up to 4 charges. Lasts 15 sec.
- Rank 1/3
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
- Rank 2/3
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 sec.
- Rank 3/3
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Comes from Season of Discovery
Requires 25 points in Balance Talents
5 ranksIncreases the damage done by your Arcane and Nature spells by 2/4/6/8/10%.
- Rank 1/5
Increases the damage done by your Arcane and Nature spells by 2%.
- Rank 2/5
Increases the damage done by your Arcane and Nature spells by 4%.
- Rank 3/5
Increases the damage done by your Arcane and Nature spells by 6%.
- Rank 4/5
Increases the damage done by your Arcane and Nature spells by 8%.
- Rank 5/5
Increases the damage done by your Arcane and Nature spells by 10%.
reworded
In Classic Era · Balance, row 6, 5 ranks
Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.
Rank 5 (max): Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
Requires 30 points in Balance Talents
- Rank 1/1
Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
different values · reworded
In Classic Era · Balance, row 7, 1 rank
Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat (ES: Combate feral; LATAM: Combate feral)ESCombate feralLATAMCombate feral
5 ranksReduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1/2/3/4/5 Rage or Energy.
- Rank 1/5
Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
- Rank 2/5
Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
- Rank 3/5
Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
- Rank 4/5
Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
- Rank 5/5
Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
reworded
In Classic Era · Feral Combat, row 1, 5 ranks
Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Rank 5 (max): Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
5 ranksIncreases your Intellect by 2/4/6/8/10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4/8/12/16/20% and while in Cat Form your Strength is increased by 2/4/6/8/10%.
- Rank 1/5
Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
- Rank 2/5
Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.
- Rank 3/5
Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.
- Rank 4/5
Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.
- Rank 5/5
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
row 6 → row 1 · different values · reworded
In Classic Era · Feral Combat, row 6, 5 ranks
Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.
Rank 5 (max): Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.
Requires 5 points in Feral Combat Talents
2 ranksIncreases your movement speed while in Cat Form by 15/30%, and increases your chance to Dodge by 2/4%.
- Rank 1/2
Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
- Rank 2/2
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
row 3 → row 2 · reworded
In Classic Era · Feline Swiftness · Feral Combat, row 3, 2 ranks
Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.
Rank 2 (max): Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.
Requires 5 points in Feral Combat Talents
- Rank 1/3
Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
- Rank 2/3
Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.
- Rank 3/3
Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
ranks: 5 → 3 · different values · reworded
In Classic Era · Feral Combat, row 2, 5 ranks
Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.
Rank 5 (max): Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.
Requires 5 points in Feral Combat Talents
2 ranksIncreases the stun duration of your Bash and Pounce abilities by 0.5/1 sec and reduces the cooldown of Bash by 15/30 sec.
- Rank 1/2
Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
- Rank 2/2
Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
different values · reworded
In Classic Era · Feral Combat, row 2, 2 ranks
Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.
Rank 2 (max): Increases the stun duration of your Bash and Pounce abilities by 1 sec.
Requires 5 points in Feral Combat Talents
3 ranksWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1/2/3 additional base Armor per level and another 0.67/1.33/2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- Rank 1/3
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- Rank 2/3
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 2 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- Rank 3/3
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
ranks: 5 → 3 · different values · reworded
In Classic Era · Feral Combat, row 2, 5 ranks
Increases your Armor contribution from items by 2%.
Rank 5 (max): Increases your Armor contribution from items by 10%.
Requires 10 points in Feral Combat Talents
2 ranksIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5/10%.
- Rank 1/2
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
- Rank 2/2
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
row 5 → row 3 · different values · reworded
In Classic Era · Feral Combat, row 5, 2 ranks
Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.
Rank 2 (max): Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.
Requires 10 points in Feral Combat Talents
- Rank 1/1
Requires Bear Form, Dire Bear Form
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Leap behind an enemy.
rebuilt as a new spell · reworded
In Classic Era · Feral Combat, row 3, 1 rank
Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Requires 10 points in Feral Combat Talents
2 ranksIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3/6%.
- Rank 1/2
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
- Rank 2/2
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
ranks: 3 → 2 · reworded
In Classic Era · Feral Combat, row 3, 3 ranks
Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.
Rank 3 (max): Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.
Requires 15 points in Feral Combat Talents
3 ranksReduces the Energy cost of your Shred ability by 6/12/18 and reduces the Rage cost of your Lacerate ability by 1/2/3.
- Rank 1/3
Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
- Rank 2/3
Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.
- Rank 3/3
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
ranks: 2 → 3 · different values · reworded
In Classic Era · Improved Shred · Feral Combat, row 4, 2 ranks
Reduces the Energy cost of your Shred ability by 6.
Rank 2 (max): Reduces the Energy cost of your Shred ability by 12.
Requires 15 points in Feral Combat TalentsRequires 2 points in Savage Fury
- Rank 1/1
Mangle the target for 100% normal damage plus 26.
Comes from Season of Discovery
Requires 15 points in Feral Combat Talents
3 ranksIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50/100/150% of your level.
- Rank 1/3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
- Rank 2/3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.
- Rank 3/3
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
reworded
In Classic Era · Feral Combat, row 4, 3 ranks
Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.
Rank 3 (max): Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.
Requires 15 points in Feral Combat TalentsRequires 2 points in Sharpened Claws
2 ranksGives you a 50/100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50/100% chance to add an additional Combo Point.
- Rank 1/2
Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
- Rank 2/2
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
different values · reworded
In Classic Era · Feral Combat, row 4, 2 ranks
Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
Rank 2 (max): Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
Requires 20 points in Feral Combat Talents
2 ranksIncreases the critical strike damage bonus of your melee abilities by 10/20%.
- Rank 1/2
Increases the critical strike damage bonus of your melee abilities by 10%.
- Rank 2/2
Increases the critical strike damage bonus of your melee abilities by 20%.
Requires 20 points in Feral Combat Talents
- Rank 1/1
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
row 7 → row 5 · reworded
In Classic Era · Feral Combat, row 7, 1 rank
While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Requires 20 points in Feral Combat Talents
3 ranksTiger's Fury now instantly grants you 20/40/60 Energy.
- Rank 1/3
Tiger's Fury now instantly grants you 20 Energy.
- Rank 2/3
Tiger's Fury now instantly grants you 40 Energy.
- Rank 3/3
Tiger's Fury now instantly grants you 60 Energy.
Comes from Season of Discovery
Requires 25 points in Feral Combat Talents
5 ranksIncreases your dodge chance by 1/2/3/4/5%, and gives you a 20/40/60/80/100% chance to gain 5 Rage each time you dodge.
- Rank 1/5
Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
- Rank 2/5
Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.
- Rank 3/5
Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.
- Rank 4/5
Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.
- Rank 5/5
Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Comes from Season of Discovery
Requires 25 points in Feral Combat TalentsRequires 3 points in Predatory Strikes
5 ranksIncreases damage done by your melee abilities on Bleeding targets by 2/4/6/8/10%.
- Rank 1/5
Increases damage done by your melee abilities on Bleeding targets by 2%.
- Rank 2/5
Increases damage done by your melee abilities on Bleeding targets by 4%.
- Rank 3/5
Increases damage done by your melee abilities on Bleeding targets by 6%.
- Rank 4/5
Increases damage done by your melee abilities on Bleeding targets by 8%.
- Rank 5/5
Increases damage done by your melee abilities on Bleeding targets by 10%.
Requires 30 points in Feral Combat TalentsRequires 1 point in Leader of the Pack
- Rank 1/1
Requires Cat Form, Bear Form, Dire Bear Form
Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Comes from Season of Discovery
Restoration (ES: Recuperación; LATAM: Restauración)ESRecuperaciónLATAMRestauración
5 ranksGives you a 14/28/42/56/70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Rank 1/5
Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Rank 2/5
Gives you a 28% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Rank 3/5
Gives you a 42% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Rank 4/5
Gives you a 56% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Rank 5/5
Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
row 2 → row 1 · reworded
In Classic Era · Restoration, row 2, 5 ranks
Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Rank 5 (max): Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
5 ranksGives you a 20/40/60/80/100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20/40/60/80/100% of the Energy you had when you were last in Cat Form, plus 2/4/6/8/10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20/40/60/80/100 Energy.
- Rank 1/5
Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
- Rank 2/5
Gives you a 40% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 40% of the Energy you had when you were last in Cat Form, plus 4 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 40 Energy.
- Rank 3/5
Gives you a 60% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 60% of the Energy you had when you were last in Cat Form, plus 6 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 60 Energy.
- Rank 4/5
Gives you a 80% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 80% of the Energy you had when you were last in Cat Form, plus 8 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 80 Energy.
- Rank 5/5
Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
different values · reworded
In Classic Era · Restoration, row 1, 5 ranks
Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Rank 5 (max): Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
Requires 5 points in Restoration Talents
5 ranksReduces the cast time of your Healing Touch spell by 0.1/0.2/0.3/0.4/0.5 sec and increases all damage you deal by 1/2/3/4/5%.
- Rank 1/5
Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
- Rank 2/5
Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
- Rank 3/5
Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
- Rank 4/5
Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
- Rank 5/5
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
different values · reworded
In Classic Era · Improved Healing Touch · Restoration, row 2, 5 ranks
Reduces the cast time of your Healing Touch spell by 0.1 sec.
Rank 5 (max): Reduces the cast time of your Healing Touch spell by 0.5 sec.
Requires 5 points in Restoration Talents
3 ranksReduces the threat generated by your Nature and Arcane spells by 10/20/30%.
- Rank 1/3
Reduces the threat generated by your Nature and Arcane spells by 10%.
- Rank 2/3
Reduces the threat generated by your Nature and Arcane spells by 20%.
- Rank 3/3
Reduces the threat generated by your Nature and Arcane spells by 30%.
row 3 → row 2 · ranks: 5 → 3 · different values · reworded
In Classic Era · Restoration, row 3, 5 ranks
Reduces the threat generated by your Healing spells by 4%.
Rank 5 (max): Reduces the threat generated by your Healing spells by 20%.
Requires 5 points in Restoration Talents
3 ranksReduces the mana cost of all shapeshifting by 10/20/30%.
- Rank 1/3
Reduces the mana cost of all shapeshifting by 10%.
- Rank 2/3
Reduces the mana cost of all shapeshifting by 20%.
- Rank 3/3
Reduces the mana cost of all shapeshifting by 30%.
moved from Balance
In Classic Era · Balance, row 2, 3 ranks
Reduces the mana cost of all shapeshifting by 10%.
Rank 3 (max): Reduces the mana cost of all shapeshifting by 30%.
Requires 10 points in Restoration Talents
3 ranksAllows 17/33/50% of your Mana regeneration to continue while casting.
- Rank 1/3
Allows 17% of your Mana regeneration to continue while casting.
- Rank 2/3
Allows 33% of your Mana regeneration to continue while casting.
- Rank 3/3
Allows 50% of your Mana regeneration to continue while casting.
different values
In Classic Era · Restoration, row 3, 3 ranks
Allows 5% of your Mana regeneration to continue while casting.
Rank 3 (max): Allows 15% of your Mana regeneration to continue while casting.
Requires 10 points in Restoration Talents
5 ranksIncreases the effect of all your healing spells by 2/4/6/8/10%.
- Rank 1/5
Increases the effect of all your healing spells by 2%.
- Rank 2/5
Increases the effect of all your healing spells by 4%.
- Rank 3/5
Increases the effect of all your healing spells by 6%.
- Rank 4/5
Increases the effect of all your healing spells by 8%.
- Rank 5/5
Increases the effect of all your healing spells by 10%.
row 5 → row 3 · reworded
In Classic Era · Restoration, row 5, 5 ranks
Increases the effect of all healing spells by 2%.
Rank 5 (max): Increases the effect of all healing spells by 10%.
Requires 10 points in Restoration Talents
- Rank 1/1
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Requires 15 points in Restoration Talents
5 ranksReduces the mana cost of your Healing Touch and Tranquility spells by 2/4/6/8/10%.
- Rank 1/5
Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
- Rank 2/5
Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.
- Rank 3/5
Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.
- Rank 4/5
Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.
- Rank 5/5
Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Requires 15 points in Restoration Talents
3 ranksIncreases the effect of your Rejuvenation spell by 5/10/15%.
- Rank 1/3
Increases the effect of your Rejuvenation spell by 5%.
- Rank 2/3
Increases the effect of your Rejuvenation spell by 10%.
- Rank 3/3
Increases the effect of your Rejuvenation spell by 15%.
Requires 15 points in Restoration Talents
- Rank 1/1
Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
row 7 → row 4 · different values · reworded
In Classic Era · Restoration, row 7, 1 rank
Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
Requires 20 points in Restoration TalentsRequires 5 points in Naturalist
- Rank 1/1
When activated, your next Nature spell becomes an instant cast spell.
Requires 20 points in Restoration Talents
3 ranksIncreases your Spirit by 5/10/15%.
- Rank 1/3
Increases your Spirit by 5%.
- Rank 2/3
Increases your Spirit by 10%.
- Rank 3/3
Increases your Spirit by 15%.
Requires 20 points in Restoration Talents
2 ranksReduces threat caused by Tranquility by 50/100% and its cooldown by 30/60%.
- Rank 1/2
Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
- Rank 2/2
Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
different values · reworded
In Classic Era · Restoration, row 5, 2 ranks
Reduces threat caused by Tranquility by 50%.
Rank 2 (max): Reduces threat caused by Tranquility by 100%.
Requires 25 points in Restoration TalentsRequires 3 points in Improved Rejuvenation
5 ranksIncreases the critical effect chance of your Regrowth spell by 10/20/30/40/50%.
- Rank 1/5
Increases the critical effect chance of your Regrowth spell by 10%.
- Rank 2/5
Increases the critical effect chance of your Regrowth spell by 20%.
- Rank 3/5
Increases the critical effect chance of your Regrowth spell by 30%.
- Rank 4/5
Increases the critical effect chance of your Regrowth spell by 40%.
- Rank 5/5
Increases the critical effect chance of your Regrowth spell by 50%.
Requires 30 points in Restoration TalentsRequires 3 points in Living Spirit
- Rank 1/1
Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Comes from Season of Discovery