Herbalism route 1–300

What to pick at each skill and where there is most of it for your side. The skill each herb asks for comes from Forever's files.

  1. 1–75

    Pick

    • Peacebloom1
    • Silverleaf1
    • Earthroot15
    • Mageroyal50
    • Briarthorn70

    Where Classic: may differ in Forever

    • Westfalllevels 9–18Briarthorn 54 · Mageroyal 49
    • Elwynn Forestlevels 1–10Silverleaf 79 · Peacebloom 44
    • Dun Moroghlevels 1–12Silverleaf 64 · Peacebloom 54
  2. 75–150

    Pick

    • Mageroyal50
    • Briarthorn70
    • Stranglekelp85
    • Bruiseweed100
    • Wild Steelbloom115
    • Grave Moss120
    • Kingsblood125

    Where Classic: may differ in Forever

  3. 150–225

    Pick

    • Wild Steelbloom115
    • Grave Moss120
    • Kingsblood125
    • Liferoot150
    • Fadeleaf160
    • Goldthorn170
    • Khadgar's Whisker185
    • Wintersbite195
    • Firebloom205
    • Purple Lotus210
    • Arthas' Tears220

    Where Classic: may differ in Forever

  4. 225–300

    Pick

    • Khadgar's Whisker185
    • Wintersbite195
    • Firebloom205
    • Purple Lotus210
    • Arthas' Tears220
    • Sungrass230
    • Blindweed235
    • Ghost Mushroom245
    • Gromsblood250
    • Golden Sansam260
    • Dreamfoil270
    • Mountain Silversage280
    • Plaguebloom285
    • Icecap290

    Where Classic: may differ in Forever

    • Azsharalevels 42–55Dreamfoil 132 · Purple Lotus 128
    • Eastern Plaguelandslevels 54–59Plaguebloom 151 · Dreamfoil 76
    • Felwoodlevels 47–54Gromsblood 63 · Dreamfoil 61
    • Azsharalevels 42–55Dreamfoil 132 · Purple Lotus 128
    • Eastern Plaguelandslevels 54–59Plaguebloom 151 · Dreamfoil 76
    • Felwoodlevels 47–54Gromsblood 63 · Dreamfoil 61

New in Forever, not placed yet

Skill: Forever's lock data. Where and how many: Classic's spawns (cMaNGOS). A band lists the nodes that give skill almost every time in it: Classic's rule keeps a node orange up to its skill + 25, yellow to + 50, green to + 100.

Where your materials go

Recipes of every profession that use the materials you gather, most used first.

At a glance

Camp features

With the skill needed to learn each one. Tiers 2 and 3 are taught by Blueprints.

  1. 1Incense Candleskill 0
  2. 2Greenhouseskill 140
  3. 3Seed Hybridizerskill 300

Recipes

Loading recipes…
A recipe’s color says how likely a craft is to raise your skill: orange always, yellow usually, green rarely, gray never. Set your skill to color the list as the game does.Colors the recipes as in the game

Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).

All recipe names (3)