Fishing route 1–300

Where to fish at each skill for your side: the areas where every cast lands by the end of the band.

  1. 1–75

    Area levels

    • Catches from 1, every cast from 25
    • Catches from 1, every cast from 75

    Where Classic: may differ in Forever

  2. 75–150

    Area levels

    • Catches from 55, every cast from 150

    Where Classic: may differ in Forever

  3. 150–225

    Area levels

    • Catches from 130, every cast from 225

    Where Classic: may differ in Forever

  4. 225–300

    Area levels

    • Catches from 205, every cast from 300

    Where Classic: may differ in Forever

    At 300 some catches still get away in: Azshara, Burning Steppes, Deadwind Pass, Eastern Plaguelands, Feralas, Silithus, Winterspring.

Fishing levels: Classic's areas (cMaNGOS). In Classic a cast lands from the area's level (at least 1) and every cast from that level + 95; skill rises with each catch, wherever you fish.

Where your materials go

Recipes of every profession that use the materials you gather, most used first.

At a glance

Camp features

With the skill needed to learn each one. Tiers 2 and 3 are taught by Blueprints.

  1. 1Fish Bowlskill 0
  2. 2Fishing Rackskill 140
  3. 3Fishing Hutskill 300

Recipes

Loading recipes…
A recipe’s color says how likely a craft is to raise your skill: orange always, yellow usually, green rarely, gray never. Set your skill to color the list as the game does.Colors the recipes as in the game

Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).

All recipe names (3)