Bosses8

ClassicClassic data: what this boss casts in Classic (its spell list, its event scripts and its boss script), named from Forever’s own spell data. Forever may have changed the fight.How we use itUnder each boss, what it casts: point at or tap an ability for its tooltip.

  1. Lady AnacondraSleepMagic1.5 s castShadowPuts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.every 12–25 s · first after 8–12 sThorns AuraInstantNatureCauses 20 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min.every 75–90 s · first after 1 sHealing Touch2.5 s castNatureHeals a friendly target for 201.heals its alliesLightning Bolt3 s castNatureBlasts an enemy with lightning, inflicting Nature damage.4 drops
  2. Lord CobrahnCobrahn Serpent FormInstantPhysicalShapeshifts into a serpent for 5 min., increasing attack damage by 50, and increasing the time between attacks by 43%.below 30% healthDruid's SlumberMagic2.5 s castShadowPuts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.every 13–20 s · first after 10 sHealing Touch3 s castNatureHeals a friendly target for 362.heals its alliesLightning Bolt3 s castNatureBlasts an enemy with lightning, inflicting Nature damage.4 drops
  3. Kresh2 drops
  4. Lord PythasSleepMagic1.5 s castShadowPuts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.every 12–20 s · first after 8–12 sThunderclapMagicInstantNatureInflicts 75 Nature damage to nearby enemies, increasing the time between their attacks by 43% and slowing their movement by 40% for 10 sec.every 12–15 s · first after 5–9 sHealing Touch2.5 s castNatureHeals a friendly target for 201.heals its alliesLightning Bolt3 s castNatureBlasts an enemy with lightning, inflicting Nature damage.3 drops
  5. SkumChained Bolt1.8 s castNatureStrikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 30 Nature damage to each.2 drops
  6. Lord SerpentisSleepMagic1.5 s castShadowPuts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.every 10–19 s · first after 3–6 sHealing Touch3.5 s castNatureHeals a friendly target for 707.heals its alliesLightning Bolt3 s castNatureBlasts an enemy with lightning, inflicting Nature damage.5 drops
  7. Verdan the Everliving (ES: Verdan el Eterno)Grasping VinesMagic1 s castPhysicalInflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec.3 drops
  8. Mutanus the Devourer (ES: Mutanus el Devorador)ThundercrackMagicInstantNatureInflicts 100 Nature damage to nearby enemies, stunning them for 2.5 sec.every 10–16 s · first within 10 sNaralex's NightmareMagic2 s castShadowPuts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.every 25–36 s · first after 6–11 sTerrifyMagicInstantShadowTerrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.every 18–24 s · first after 15–21 sFinal boss4 drops

In the order the game lists them.

Entrance

Interactive map of The BarrensThe BarrensLevels 10⁠–⁠25

Quests9

Every quest for this instance with its text on the site, and the items it rewards.

From ClassicClassicClassic data: the quests Classic tied to this instance (it is their zone, their items drop here or their targets live here), with who gives them. Forever’s own quest pages come first.How we use it

Loot33

ClassicClassic data: it comes from cMaNGOS, the community’s database of Classic 1.12, not from Forever’s files. It may differ in Forever.How we use it

Forever’s game files have no loot tables yet, so this is what each boss drops in Classic, with the chance per kill. Forever may differ.

Quest items in this instanceDeviate Hide4 bosses · 80%

How to read this loot
Chance
How often one kill (or one opening of a chest) gives the item, in Classic’s data.
Only on the quest
Drops only while you are on the quest that needs it.
Changed in Forever
Forever changed this item since Classic: its page and tooltip show Forever’s version.
  1. Lady Anacondra

    Also dropsWool Cloth×1–417% per killLinen Cloth×1–513% per killIce Cold Milk4% per killTel'Abim Banana4% per kill

  2. Lord Cobrahn

    Also dropsWool Cloth×1–417% per killLinen Cloth×1–513% per killIce Cold Milk4% per killTel'Abim Banana4% per kill

  3. Kresh

    Also dropsThick Scaly Tail30% per killSmall Barnacled Clam30% per killSpeckled Shell Fragment15% per killRaw Rainbow Fin Albacore×1–28% per killDeviate Scale6% per killPerfect Deviate Scale2% per kill

  4. Lord Pythas

    Also dropsWool Cloth×1–417% per killLinen Cloth×1–513% per killIce Cold Milk4% per killTel'Abim Banana4% per kill

  5. Skum

    Also dropsShed Lizard Skin50% per killCharged Scale20% per killThunder Lizard Tail20% per killDeviate Scale6% per killPerfect Deviate Scale2% per kill

  6. Lord Serpentis

    Also dropsWool Cloth×1–417% per killLinen Cloth×1–513% per killIce Cold Milk4% per killTel'Abim Banana4% per kill

  7. Verdan the Everliving (ES: Verdan el Eterno)

    Also dropsDeviate Scale6% per killIce Cold Milk4% per killRed-speckled Mushroom4% per killSilverleaf2% per killMageroyal2% per killPeacebloom2% per killEarthroot2% per killBriarthorn2% per killSwiftthistle2% per killBruiseweed2% per killPerfect Deviate Scale2% per kill

  8. Mutanus the Devourer (ES: Mutanus el Devorador)

    Final boss

    Also dropsMurloc Eye30% per killMurloc Fin25% per killThick-shelled Clam20% per killShiny Fish Scales20% per killSlimy Murloc Scale15% per killDeviate Scale6% per killIce Cold Milk4% per killRaw Longjaw Mud Snapper×1–34% per killPerfect Deviate Scale2% per kill

Rare creatures

Rare and other named creatures of this instance in Classic, and what they drop.

From other creatures

The best drops of the rest of the instance: rare or better, and quest items. When several kinds of creature drop an item, the chance is the best of them.

  • Gloves of the FangLeather · Handsfrom 1 kind of creatureChanged in Forever2.3% per kill
  • Wailing EssenceConsumablefrom 1 kind of creatureOnly on the quest100% per kill
  • Crocolisk SkinQuestfrom 1 kind of creatureOnly on the quest80% per kill