Bosses7

ClassicClassic data: what this boss casts in Classic (its spell list, its event scripts and its boss script), named from Forever’s own spell data. Forever may have changed the fight.How we use itUnder each boss, what it casts: point at or tap an ability for its tooltip.

Graveyard30⁠–⁠38

  1. Interrogator Vishas (ES: Interrogador Vishas)Shadow Word: PainMagicInstantShadowA word of darkness that causes 288 Shadow damage over 18 sec.every 5–15 s · first within 10 s2 drops
  2. Bloodmage Thalnos (ES: Mago sangriento Thalnos)Flame Spike3 s castFireCalls down a pillar of flame, burning all enemies in a selected area for 100 Fire damage and an additional 50 damage every 3 sec. for 9 sec.every 30–60 s · first after 10–35 sFire NovaInstantFireInflicts Fire damage to nearby enemies.every 10–20 s · first after 5–20 sFlame ShockMagicInstantFireInstantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec.every 6–30 s · first after 4–16 sShadow Bolt3 s castShadowHurls a bolt of dark magic at an enemy, inflicting Shadow damage.every 3.6–4.8 s2 drops

Library33⁠–⁠41

  1. Houndmaster Loksey (ES: Domador de jaurías Loksey)Battle ShoutInstantPhysicalThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 33. Lasts 3 min.every 30–38 s · first after 9.3 sBloodlustMagicInstantNatureIncreases an ally's attack speed by 30% for 30 sec.every 30–38 s · first after 2–5 s3 drops
  2. Arcanist Doan (ES: Arcanista Doan)Arcane BubbleInstantHolyImmune to all attacks and spells. Cannot attack or use spells.below 50% healthPolymorphMagic1.5 s castPhysicalTransforms an enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells, but regenerates very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.every 20 sSilenceMagic1.5 s castNatureSilences nearby enemies, preventing them from casting spells for 10 sec.every 15–22 sArcane ExplosionMagicInstantArcaneSends out a blast wave of magic, inflicting 192 Arcane damage to nearby enemies.every 2.5–8.5 sDetonation5 s castFire4 drops

Armory36⁠–⁠44

  1. HerodEnrageInstantPhysicalIncreases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.below 30% healthCleaveInstantPhysicalInflicts weapon damage plus 10 to an enemy and its nearest ally.every 8–18 sWhirlwindInstantPhysicalAttacks nearby enemies in a whirlwind of steel that lasts 10 sec., inflicting weapon damage plus 0 every 2 sec. Grants the caster temporary magic immunity.every 15–25 sRushing ChargeInstantPhysicalIncreases the caster's movement speed by 60% for 4 sec. and causes it to inflict an additional 10 damage on its first attack.4 drops

Cathedral38⁠–⁠46

  1. High Inquisitor Fairbanks (ES: Alto inquisidor Ribalimpia)Heal3 s castHolyCalls upon Holy magic to heal an ally.below 30% healthPower Word: ShieldInstantHolyWraps the caster in a shield that lasts up to 30 sec., absorbing a maximum of 781 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks.below 25% healthCurse of BloodCurse2 s castShadowIncreases the Physical damage taken by an enemy by 1 for 10 min.every 6–21 s · first after 3–12 sDispel MagicMagicInstantHolyDispels magic on the target, removing 1 harmful spell from an ally or 1 beneficial spell from an enemy.every 6–19 s · first after 3–11 sFearMagic1.5 s castShadowStrikes fear in an enemy, causing it to flee in terror for up to 8 sec. Only 1 target can be feared at a time.every 40 s · first after 40 sSleepMagic1.3 s castShadowPuts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.every 30 s · first after 30 s3 drops
  2. High Inquisitor Whitemane (ES: Alta inquisidora Melenablanca)Deep SleepInstantShadowPuts nearby enemies to sleep for up to 10 sec. Any damage caused will awaken them.below 50% healthScarlet Resurrection2 s castPhysicalHeal3 s castHolyCalls upon Holy magic to heal an ally.Holy Smite2.5 s castHolySmites an enemy, inflicting Holy damage.Power Word: ShieldMagicInstantHolyWraps an ally in a shield that lasts up to 30 sec., absorbing a maximum of 206 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks.Dominate MindMagic2 s castShadowTakes control of a humanoid enemy up to level 25 for 15 sec.Final boss7 drops

In the order the game lists them.

Entrance

Interactive map of Tirisfal GladesTirisfal GladesLevels 1⁠–⁠12

The entrance is not marked on the zone map in the beta files.

WingsWing A separate part of a large dungeon, with its own entrance, bosses and level range: Scarlet Monastery has four wings, Dire Maul three.Each boss sits in the wing whose entrance its Classic spawn is nearest to, checked against the wings’ end bosses in the game’s Spelunker achievement.

  • Graveyard2 bosses30⁠–⁠38
  • Library2 bosses33⁠–⁠41
  • Armory1 boss36⁠–⁠44
  • Cathedral2 bosses38⁠–⁠46

Access

ClassicClassic data: the keys and quests Classic asked for at this instance, and where they come from. Forever may change them; its own files win once they show them.How we use it

Keys found inside

  • The Scarlet KeyIn Doan's Strongbox · Opens Cathedral Door, Armory Door, and Herod's Door

Quests7

From ClassicClassicClassic data: the quests Classic tied to this instance (it is their zone, their items drop here or their targets live here), with who gives them. Forever’s own quest pages come first.How we use it

Show 5 more quests

Loot44

ClassicClassic data: it comes from cMaNGOS, the community’s database of Classic 1.12, not from Forever’s files. It may differ in Forever.How we use it

Forever’s game files have no loot tables yet, so this is what each boss drops in Classic, with the chance per kill. Forever may differ.

Quest items in this instanceHeart of Zeal5 bosses · 2%

How to read this loot
Chance
How often one kill (or one opening of a chest) gives the item, in Classic’s data.
Only on the quest
Drops only while you are on the quest that needs it.
Changed in Forever
Forever changed this item since Classic: its page and tooltip show Forever’s version.
Stats hidden
Forever’s files name this item but hold back its stats until someone loots it, so it has no page here yet.
Random world drops
Classic’s shared lists of random greens and blues for creatures of this level: any of them can drop, each one rarely.

Graveyard30⁠–⁠38

  1. Interrogator Vishas (ES: Interrogador Vishas)

    Also dropsSilk Cloth×1–425% per kill

  2. Bloodmage Thalnos (ES: Mago sangriento Thalnos)

    Also dropsSilk Cloth×1–422% per kill+ 23 random world drops

Library33⁠–⁠41

  1. Houndmaster Loksey (ES: Domador de jaurías Loksey)

    Also dropsSilk Cloth×1–421% per kill+ 23 random world drops

  2. Arcanist Doan (ES: Arcanista Doan)

    Also dropsSilk Cloth×1–420% per kill+ 23 random world drops

Armory36⁠–⁠44

  1. Herod

    Also dropsSilk Cloth×1–420% per kill+ 23 random world drops

Cathedral38⁠–⁠46

  1. High Inquisitor Fairbanks (ES: Alto inquisidor Ribalimpia)

    • Inquisitor's ShawlCloth · ShoulderStats hidden33% per kill
    • Branded Leather BracersLeather · WristStats hidden33% per kill
    • Dusty Mail BootsMail · FeetStats hidden33% per kill

    Also dropsSilk Cloth×1–418% per kill+ 23 random world drops

  2. High Inquisitor Whitemane (ES: Alta inquisidora Melenablanca)

    Final boss

    High Inquisitor Whitemane (ES: Alta inquisidora Melenablanca)

    • Whitemane's ChapeauCloth · Head40% per kill
    • Triune AmuletNeckStats hidden40% per kill
    • Hand of RighteousnessMace · Main HandStats hidden20% per kill

    Also dropsSilk Cloth×1–421% per kill+ 23 random world drops

    Scarlet Commander Mograine

    • Aegis of the Scarlet CommanderShieldChanged in Forever40% per kill
    • Mograine's MightMace · Two-HandStats hidden23% per kill
    • Gauntlets of DivinityMail · HandsStats hidden23% per kill
    • Scarlet LeggingsMail · LegsChanged in Forever15% per kill

Rare creatures

Rare and other named creatures of this instance in Classic, and what they drop.

Chests

Chests and objects of this instance in Classic with something worth opening.

From other creatures

The best drops of the rest of the instance: rare or better, and quest items. When several kinds of creature drop an item, the chance is the best of them.