Skinning route 1–300

Which creatures to skin at each skill and where there are most of them for your side.

  1. 1–75

    Skin

    • Creatures of levels 1–17

    Where Classic: may differ in Forever

  2. 75–150

    Skin

    • Creatures of levels 13–29

    Where Classic: may differ in Forever

  3. 150–225

    Skin

    • Creatures of levels 21–44

    Where Classic: may differ in Forever

  4. 225–300

    Skin

    • Creatures of levels 36–59

    Where Classic: may differ in Forever

New in Forever, not placed yet

Where and how many: Classic's spawns (cMaNGOS). The skill a creature asks for is Classic's rule: level 10 or lower, 1; up to 20, (level − 10) × 10; above, level × 5. A band lists the levels that give skill almost every time in it (up to 50 points over their requirement).

Where your materials go

Recipes of every profession that use the materials you gather, most used first.

At a glance

Camp features

With the skill needed to learn each one. Tiers 2 and 3 are taught by Blueprints.

  1. 1Camp Chairskill 0
  2. 2Field Guideskill 140
  3. 3Trapper's Workbenchskill 300

Recipes

Loading recipes…
A recipe’s color says how likely a craft is to raise your skill: orange always, yellow usually, green rarely, gray never. Set your skill to color the list as the game does.Colors the recipes as in the game

Orange Yellow Green GrayBar: orange (always gives a point) → yellow → green → gray (no more points).

All recipe names (3)