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Some crafted items can only be worn by their crafter, and some need a profession to wear them. With no profession picked they all count, with a label; pick yours to keep only the ones you can use.

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Calculated rankingEach item scores the sum of its stats times their value for this spec and level (the stat values under the list), from the game files and Classic formulas. A calculation, not a community pick.How this list is madeMarksmanship · PvE · level 208/13 known sourcesPick your faction: faction-only items change 1 slot.Items that need a profession are left out: pick yours under More options.Farmable sources first: random world drops are in the alternatives.
  1. Head

    Nothing for this slot at this level.

  2. Neck

    Erudite's Amulet (ES: Amuleto de erudición)New in Forever

    Source unknownLevel 20

    About level 20

    Alternatives (5)
  3. Shoulder

    Serpent's Shoulders (ES: Hombreras de serpiente)Changed in Forever

    Classic dataBoss drop: Lady Anacondra (Wailing Caverns) 40%Level 18

    Alternatives (5)
  4. Back

    Glowing Lizardscale Cloak (ES: Capa de escamas de lagarto resplandeciente)Changed in Forever

    Classic dataBoss drop: Skum (Wailing Caverns) 50%Level 18

    Alternatives (5)
  5. Chest+1 not out yet

    Bloodied Chestwraps (ES: Cubrepecho ensangrentado)New in Forever

    Source unknownLevel 17

    Alternatives (5)
  6. Wrist

    Witherbite Bracers (ES: Brazales de mordisco marchito)New in Forever

    Source unknownLevel 15

    Alternatives (5)
  7. Hands

    Gloves of the Fang (ES: Guantes del Colmillo)Changed in Forever

    Classic dataCreature drop: Druid of the Fang (Wailing Caverns) 2.34%Level 14

    Alternatives (5)
  8. Waist
    Alternatives (5)
  9. Legs+2 not out yet

    Duty Bound Leggings (ES: Leotardos de cumplimiento del deber)New in Forever

    Source unknownLevel 19

    About level 19

    Alternatives (5)
  10. Feet+3 not out yet

    Footpads of the Fang (ES: Escarpines del Colmillo)Changed in Forever

    Classic dataBoss drop: Lord Serpentis (Wailing Caverns) 25%Level 17

    Alternatives (5)
  11. Finger

    Signet of the Zhevra (ES: Sello de zhebra)New in Forever

    Source unknownLevel 18

    Lavishly Jeweled Ring (ES: Anillo con una piedra magnífica)

    Classic dataBoss drop: Gilnid (Deadmines) 45%Level 17

    Alternatives (5)
  12. Trinket

    Nothing here is worth much for this spec yet. Items that fit:

  13. Two-Hand+7 not out yet

    Impaling Harpoon (ES: Arpón para empalar)Changed in Forever

    Classic dataBoss drop: Captain Greenskin (Deadmines) 30%Level 17

    Two one-handers: 69 % as good

    Alternatives (5)
  14. Off Hand

    Empty: the main hand holds a two-hander.

  15. Ranged+3 not out yet

    Venomstrike (ES: Golpe venenoso)Changed in Forever

    Classic dataBoss drop: Lord Serpentis (Wailing Caverns) 25%Level 19

    Its effect is not in the score

    Alternatives (5)
What the marks mean
  • Source unknown Source unknown: neither the game files nor Classic data say where it comes from (loot tables are not in the client).
  • About level n About level n: the item has no level requirement; it counts from item level − 5.
  • Unconfirmed in Forever Unconfirmed in Forever: a Classic item Forever’s files do not place yet.
  • Classic data Classic data: where the item comes from in Classic 1.12 (cMaNGOS classic-db) when Forever’s files do not say; it may differ in Forever.

Where to look at level 20

Dungeons that fit your level. The game files do not say which boss drops what, so the list never claims a drop.

Open the Dungeon Finder at level 20 →

Stat values for Marksmanship (PvE) at level 20

What one point of each stat is worth for this spec at this level. An item’s score adds them up; the last column says where each value comes from.

In ranged attack power: 1 ranged attack power = 1.

StatPer pointWhere the number comes from
Ranged weapon DPS14.0Classic valueClassic: 14 attack power = 1 weapon DPS
Agility2.18Classic valueClassic: 1 Agility = 2 ranged attack power, plus crit
Intellect1.20Game filesTalent in the game files: Careful Aim
Ranged Attack Power1.00The unit of this list
Hit0.47Game files10 rating = 1 % at every level (game files), times our value of 1 % at your level
Haste0.47Game files10 rating = 1 % at every level (game files), times our value of 1 % at your level
Mana Regeneration per 5 sec0.40Our choiceSmall value: helps break ties
Critical Strike0.31Game files14 rating = 1 % at every level (game files), times our value of 1 % at your level
Attack Power0.10Our choiceSmall value: helps break ties
Show every stat
StatPer pointWhere the number comes from
Strength0.10Our choiceSmall value: helps break ties
Armor Piercing0.10Our choiceSmall value: helps break ties
Stamina0.10Our choiceSmall value: helps break ties

Talents the weights assume, from the level your points reach them:

  • Careful Aim (Level 15+): “Increases your Attack Power by 100% of your Intellect.”

Where does each pick come from?

How this list is made

The ranking is calculated, not hand-picked. Here is everything it uses, so you can check it.

Rules first

  • Only items your class can use, at or under the level you set.
  • Mail counts from level 40, when your class learns it (game files).
  • Two one-handers count from level 20, when your class learns to dual wield (game files).
  • Your faction’s items (or only items both factions get), no Unique item twice, and at most one item of a limited group (one crafted Tier 1 piece).
  • An item belongs to one faction when the game files say so, when its reputation, quest or vendor belongs to one side, or when it is a PvP or battleground reward named after one side’s rank or battleground faction, the way Blizzard names them (“High Warlord’s Blade”, “Stormpike Insignia”).
  • Items with no level requirement count from the level of the quest that gives them, else from item level − 5, the rule most items follow; these carry a mark.
  • At level 55 and above, Classic items nothing in Forever’s files points to carry a “not confirmed” mark, and Classic raid items stay out unless you show them.

Then a score

  • Each item scores the sum of its stats times their value for the spec at your level, plus weapon damage, with the best random bonus (“of the Bear”) of items that have them.
  • The list shows the value of each alternative next to the pick. Items within 3 % are “just as good”: take the one that is easier to get.
  • Once the set goes over the hit capHit cap The hit chance past which more hit adds nothing, because your attacks no longer miss. It depends on the target, and a raid boss needs the most: the character sheet’s hit tooltip gives the figures, and best in slot and the character planner use them., extra hit counts for less and the list is ranked again. The caps are the game’s own, from the character sheet’s hit tooltip, and depend on the Target: against a raid boss 8 % with weapons and 17 % with spells, against a target of your level 5 % and 4 % (PvP always reads your level). The default Target is a raid boss at level 60 and a target of your level below it, the same numbers the character planner uses.

What we don’t know yet

  • Where items drop in Forever: loot tables are not in the client, so drops come from Classic data (cMaNGOS), which may differ.
  • How much Agility or Intellect gives 1 % crit in Forever: the client has no table for it, so we use Classic values.
  • Set bonuses and Use or proc effects are not in the score yet; the tooltips show them.
  • Items Blizzard still hides: each slot counts them.

Values checked on September 25, 2026. The lists are rebuilt with every new game build and hotfix.Report a wrong pick

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